If the host doesn't know what the effects will be they probably won't know how to use the event either.
What if there were a way to detect the user that made it so that players who used it would actually have permission to the command. If a user made a button to clear all their bricks, by clicking it then why not?
Also, is there a way to encrypt files for blockland? People could still modify it and make it abusable. You could try writing it in a weird format, or maybe making a model with material names being lines of code, that you extract from the model to piece something together.
Just not making the add-on will create less risk for everyone. Plus, badspot will either just remove it, or will remove it and ban you.There is a reason why everything will get fail binned if it creates vulnerabilities to the server.It was using server commands, they can be easily spammed, and like Badspot said, it has a possibility of shutting down the server. These can be used with relay events, which the server will just be a disappointment.
Also, is there a way to encrypt files for blockland? People could still modify it and make it abusable. Sorry to possibly dash your hopes. You could try writing it in a weird format, or maybe making a model with material names being lines of code, that you extract from the model to piece something together.
what about a time delay?
Not sure if Badspot is referring to this, but only make the event execute server sided commands? You know, the ones you can already execute with the slash /I don't at first thought see the issue with this.
That's exactly what it does.
Well if those commands can already be accessed by anyone on the server I don't really see the security issue :I
Only admins would be able to use the ban command though, issue I see is flooding. Could be bypassed with a time restriction but that only complicates things.
Every time the event is called, the user is prompted with a warning before continuing ;)Nah only kidding, the event though if used in the right ways can be very useful.