Poll

What do you think?

Good Idea
8 (80%)
Erm, its already done.
1 (10%)
Nice.
1 (10%)
Its impposible to make parts of it.
0 (0%)
Impposible
0 (0%)

Total Members Voted: 10

Author Topic: Sam site homing rockets  (Read 1221 times)

I would love if someone could make this, It would be a vehicle.

When the player got in it a GUI text would apear saying- Missiles- Inactive until the player hits Ctrl > then it would make it Active


When Inactive SAM site will not shoot, when active the SAM site will automaticly shoot down any Plane or Helicopter with homing rockets. . it would shoot 1 at a time and take 1 second to Reload. 4 missile limit before it has to cooldown (takes 5 seconds) . It might glitch if an enemy player is nearby while a plane is, but if someone knew how to fix that it would be awsome!

EXAMPLE-

"Enemy helicopter incoming!!"
Sam site fires one missile
Sam site fires one missile a second later
Sam site fires one missile a second later
Sam site fires one missiles  second later
Samsite coolsdown for 5 seconds





I like the idea. I can't model, so good luck.

I like the idea. I can't model, so good luck.

Thanks, I cant model either tho :P .

I saw your PM, I can't model. If I got the model, I would be able to code it.

I saw your PM, I can't model. If I got the model, I would be able to code it.


I am attempting to model it, It might not come out so good because its my first time doing it.


I know this is possible but I don't really know if there's a away to make a vehicle/weapon to differentiate between an air vehicle and a ground vehicle. The best I've seen of this was Gravity Cat's humvee pack which had one with a turret mounted on the back that launched missiles that could only be fired at vehicles you were aiming at. I'd still like to see this made though.

Make a AA turret player model and then do some eventing to make the bot fire at aircraft n' stuff and put the AA turret model player on bot or something like that.