Basically, it occurred to me that like 90% of turn-based RPGs have just one piece of music for regular enemy battles. Sure, the bosses probably each get their own themes, but frequently-occurring regular battles all have the same music. This gets REALLY old after hours of play. Square (Final Fantasy, Chrono Trigger, Mario RPG) is perhaps the biggest offender. I'm not much of an Mother fan, but if there's one thing I love about it, it's how every game in the series has lots of battle themes, and as a result entering battle never feels stale. Why don't more games do this?