Author Topic: Cohort – ▁▅▇▂▅▃█▇▅▃▅▅▄▅▇▁ Asstetics of booty  (Read 35061 times)

Oh sylv, what's the brick difference on that building?

Normal building: 3866 bricks.
Building brick model: 2 bricks

And it's the same building!

Do those big bricks cause less or more lag?

Normal building: 3866 bricks.
Building brick model: 2 bricks

And it's the same building!
aaaaaaaaAAAAAAAAH YEAH!

but wait, what about collision

Its not Perfect but leetzero did an awesome work on it and it Work correctly

Do those big bricks cause less or more lag?

I placed 600 building bricks and I have only few lags. Its verrrry ok!

but wait, what about collision
Simplified with trapezoids and such. It's kind of a issue for 6 studs behind and then on the height.
I managed to sort of trick the system by splitting the collision between 2 bricks.
The build itself os 104x70. The brick consists of 2 bricks, one which is the main building with the base and the other which handles glowing windows. The building itself is like 64x64 meanwhile the one that handles the windows is 64x40, putting next to each other I got a 104x64 of perfect collision, but no more than that, and vertical collision is still an issue.
In order for 100% perfect collision (not brick per brick or such, but actually functional), the whole building would need to consist of 5 bricks. I don't think it's worth it though since those bricks would, without any doubt, end up invisible nonetheless as except collision they wouldn't have any use.

whats the datablock count for something like that?

whats the datablock count for something like that?
I think 2 since they are 2 bricks.

the steampunk castle is getting no work on it, and honestly i think it's cause it's too niche to work on at this point

i suggest a new project, like a mountain town or something, that is easy to work on

make a really big rectangle

what an incredible built it will be

okay well im sayin like

the servers been up for a month and no one's barely touched it

Single (or two) brick detailed skyscrapers would be great for making giant cities!Less time, less bricks, less runtime errors. They'd even be great for a simple backdrop to a normal build. Are you planning on releasing them someday?