Author Topic: Plans of updating game interface?  (Read 11149 times)

Needs connect to IP button.  I frequently use that to connect to 127.0.0.1.

The brick selector seems to work alright as it is but yeah scroll buttons for the tabs by default for when it's too big, and fittting it in with the rest of the theme would make sense.

all addons should just be part of a fake cloud we have.
everyone hosting a server, their addons can be downloaded at will. even if your not on that server XD

... that would be bad, because then people can essentially make direct copies of each server that has private addons for a reason.

not a good example but, multiple bloody tezuni servers?

the horror

And eat your bandwith because some guy is too lazy to search food addons for example

all addons should just be part of a fake cloud we have.
everyone hosting a server, their addons can be downloaded at will. even if your not on that server XD
wasnt it already sorta like that

wasnt it already sorta like that

no.

I'm saying the new mod manager of Blockland could just be any and all mods currently in use, are basically "hosted' for download as needed. you wouldn't even know who you were downloading a mod from, its just a database of all mods currently used on current games.

no
I thought if you look at the RTB info you could see all the add-ons on the server

I thought if you look at the RTB info you could see all the add-ons on the server


rtb hosted addons for us.
this would be more cloud like as you could only search and download ones that are being used at any time on servers.

menu buttons like Start Game, Tutorial, Join Game and stuff should remain on the left side, and the server browser appears on the right-ish side of the screen

like rust

Could you post a Rust's Main Menu screen?


is there a refresh button on the server list
Hmm, press the "Query Internet" button.

Hmm, press the "Query Internet" button.
Hmm, spam it while you're at it.

Hmm, press the "Query Internet" button.
not the default one you butt, i meant the cool one :(

If the games engine itself does not feel like 2014, why on earth would you want to make the interface feel like 2014?
Most of the time the first thing you see is the interface, not the game play.