Poll

No Poll at the Moment

...
0 (0%)
...
0 (0%)

Total Members Voted: 0

Author Topic: ...  (Read 260599 times)

2 days while gone and it's quiet here..interesting. Anyways I'll be leaving here later today for an update. Just came on again to see if there was any posts, guess not.

2 days while gone and it's quiet here..interesting. Anyways I'll be leaving here later today for an update. Just came on again to see if there was any posts, guess not.
Great to know your gonna be back, pal!

Great to know your gonna be back, pal!
Alright guys I'm finally back in my hometown and back to the machine that makes the progress. Stay tuned!

If you guys want a tiny progress update, I don't have photos at the moment, but I've been adding a couple more things to the Vortex like head rests on the stock seats and fixing some parts up to look better and legit. I've also been trying to work on a script/function for Cubie for turning on hazard lights when a custom keybind was pushed. I'm really noobish at the coding because it's not working, but I don't know just yet if it would work. The custom keybind comes from a beta mod Support_VehicleLights, however things aren't working like I just said because again, I stink at advanced coding like this. I just wanted to give this update out real quick since this topic was quiet.



Vortex V2

Percentage Complete: 98%
Reason:It's almost there, but there's some shadow bugs to be fixed, and some part tweaks as well.
"98% complete"
yes
Yes
YEEEEEEEEEESSSSSSSSSSS
Also can you just release it right now and add tweaks later?
« Last Edit: December 08, 2014, 06:20:56 PM by Bomberguy »

"98% complete"
yes
Yes
YEEEEEEEEEESSSSSSSSSSS
Also can you just release it right now and add tweaks later?
This is the dumbest question I ever heard.. U seriously can't wait for that 2%..

This is the dumbest question I ever heard.. U seriously can't wait for that 2%..

Pretty much this, and it will come out WHEN IT'S DONE

I've also been trying to work on a script/function for Cubie for turning on hazard lights when a custom keybind was pushed. I'm really noobish at the coding because it's not working, but I don't know just yet if it would work. The custom keybind comes from a beta mod Support_VehicleLights, however things aren't working like I just said because again, I stink at advanced coding like this. I just wanted to give this update out real quick since this topic was quiet.

I don't think I'll be able to make those hazard lights work on Cubie with the custom Support_VehicleLights. I can't figure out how to code all this because this is too advanced for me. I might make a coding help post on it, but I'm not sure.


Yipe! It's been forever! I actually do want to give another update: Computer Wise.

My old Windows 7 computer may have been fixed from the previous locking issues a while back, but there were some more issues where programs may constantly lock up and the computer will continue to lock up. I finally put my foot down last week and last weekend, my computer got upgraded! I'm now on Windows 8.1 with the same the machine. The only differences is the fact that there's now a 500GB (C:) drive [along with my G: and F: drive don't forget!], and because of the fact Dad had a plan, he was able to put 8GB of ram when there was originally 4gb.

Another thing is, it's actually relieving to be out've 32bit OS. Because this machine is Windows 8.1; Pro: 64-Bit.

Uh-oh, looks like you're having shadow issues on the Vortex... :(


Uh-oh, looks like you're having shadow issues on the Vortex... :(
That's one of the main reasons why it's not released. Some parts aren't casting shadows for unknown reasons.

That's one of the main reasons why it's not released. Some parts aren't casting shadows for unknown reasons.
My brother and I each had this same problem and were able to fix it, but unfortunately the fix is unknown. Just keep messing with it, I guess. :(

Don't worry everyone I'll eventually get these bugs and other cars worked on fixed soon. I'm still working on getting some addons back and a couple other applications; One of those applications being blender 2.49 with the exporter Demain made.