Author Topic: If I hosted a SS13 server, would you guys play on it?  (Read 15981 times)

Cooking will make sense if you switch to TG because cooking in baystation is like riding a bull
dude forget baystation and its cat people.

dude forget baystation and its cat people.

yeah because lizardman are the real kings around here

yeah because lizardman are the real kings around here
nonhumans are for shooting full of lasers

Yeah I honestly don't know if it's the baystation build or maybe somehow something I was doing that is crashing the server? This last crash I was just doing qm things and scrolling through the spawn object panel looking at what items they had.

Either way I would suggest going to /tg/.

Getting and building tgstation

It's possible it's database config or something - it isn't setup.


Holy stuff this is really nice code baystation is a clusterforget in comparison
« Last Edit: February 28, 2014, 09:23:30 PM by Lugnut »

the server isn't even down guys srsly
well now it is but it wasn't
« Last Edit: February 28, 2014, 09:31:47 PM by Lugnut »

yeah because lizardman are the real kings around here

Off-Topic: I love your god damn avatar because Taiko Drum Master/Taiko no Tatsujin

On-Topic: What is this game? It kinda reminds me of...of.....
...I really don't know. please help me know what this is.

Quote
### ACCESS ###
## Comment this out if you wish to use the setup where jobs have more access.
## This is intended for servers with low populations - where there are not enough
## players to fill all roles, so players need to do more than just one job.
## Also for servers where they don't want people to hide in their own departments.
#JOBS_HAVE_MINIMAL_ACCESS
idk, i'll leave it

i'm not sure how to compile things for "release" as opposed to debug, but compiling tgstation and booting server
edit: saving tgstation.dmb (DEBUG mode) forget if i know what that means

server up in like 60 seconds

server's back up tgstation, sord is still head admin and stuff

Off-Topic: I love your god damn avatar because Taiko Drum Master/Taiko no Tatsujin

On-Topic: What is this game? It kinda reminds me of...of.....
...I really don't know. please help me know what this is.

Heres a run down of what it is http://forum.blockland.us/index.php?topic=238469.0

but we are going to be playing on TGstation will be different in terms of coding and gameplay

server appears to have suffered from a mild case of death

wtf are you bitches doing to this stuff omfggg
Quote
~/tg-station$ DreamDaemon tgstation.dmb 8675 -threads on -trusted
Starting server with threads on (map threads off).
Fri Feb 28 21:47:59 2014
World opened on network port 8675.
Welcome BYOND! (5.0 Version 504.1232)
Running /tg/ revision:
2014-03-01
1aff9034d9fe04f0d3283ffbf18f0 a8063f887df
Server initialization finished.
The BYOND hub reports that port 8675 is reachable.

Backtrace for BYOND 504.1232 on Linux:
Generated at Fri Feb 28 21:57:01 2014

DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804bae4]
libbyond.so [0xb721a000, 0x0], 0x2ba0bb
 [0xb7703000, 0xb7703600], [0xb7703000, 0xb7703600]
libbyond.so [0xb721a000, 0x0], 0x2ba0bb
libbyond.so [0xb721a000, 0x0], 0x2876fe
libbyond.so [0xb721a000, 0x0], 0x287a22
libbyond.so 0x240cb0, 0x240dd7
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804d0c5]
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804aebd]
libc.so.6 0x193e0, 0x194d3 (__libc_start_main)
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804a741]

Recent proc calls:
/proc/check_rights_for
/proc/check_rights_for
/proc/check_rights_for
/proc/time_stamp
/proc/log_ooc
/proc/sanitize_simple
/proc/sanitize
/proc/IsGuestKey
/client/verb/ooc
/datum/controller/gameticker/proc/pregame
/mob/proc/add_spells_to_statpanel
/mob/proc/add_spells_to_statpanel
/mob/Stat
/mob/new_player/Stat
/mob/proc/add_spells_to_statpanel
/mob/proc/add_spells_to_statpanel
Alarm clock

like "hi i'm running oh wait lol jk i'm dead"

look i can't fix this stuff until you can reproduce it and even then i might not be able to. every time it crashes it's right after "Alarm clock" so if anyone can figure out what causes that we can ban the forget out of it

i'll disable the database on the off chance that's the error, and I'll skim the code for "Alarm clock" but I can't do anything about this

server is back up, nothing pertaining to "Alarm clock" in the code, so I'm looking for the other procs
i'm not familiar with dream maker code so i likely won't find anything.

if you guys can reproduce the issue that'd be great
Code: [Select]
/mob/proc/add_spells_to_statpanel(var/list/spells)
        for(var/obj/effect/proc_holder/spell/S in spells)
                if(S.can_be_cast_by(src))
                        switch(S.charge_type)
                                if("recharge")
                                        statpanel("[S.panel]","[S.charge_counter/10.0]/[S.charge_max/10]",S)
                                if("charges")
                                        statpanel("[S.panel]","[S.charge_counter]/[S.charge_max]",S)
                                if("holdervar")
                                        statpanel("[S.panel]","[S.holder_var_type] [S.holder_var_amount]",S)
i'm not seeing the issue
« Last Edit: February 28, 2014, 10:07:19 PM by Lugnut »

wtf are you bitches doing to this stuff omfggg
like "hi i'm running oh wait lol jk i'm dead"

look i can't fix this stuff until you can reproduce it and even then i might not be able to. every time it crashes it's right after "Alarm clock" so if anyone can figure out what causes that we can ban the forget out of it

i'll disable the database on the off chance that's the error, and I'll skim the code for "Alarm clock" but I can't do anything about this
the round hadn't even started yet, we were sitting chatting in ooc seeing if anyone else would join

ya'll best be loving stuffting me
Code: [Select]
Starting server with threads on (map threads off).
Fri Feb 28 22:03:17 2014
World opened on network port 8675.
Welcome BYOND! (5.0 Version 504.1232)
Running /tg/ revision:
2014-03-01
1aff9034d9fe04f0d3283ffbf18f0a8063f887df
Server initialization finished.
The BYOND hub reports that port 8675 is reachable.

Backtrace for BYOND 504.1232 on Linux:
Generated at Fri Feb 28 22:05:08 2014

DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804bae4]
libbyond.so [0xb72b3000, 0x0], 0x2ba0bb
 [0xb779c000, 0xb779c600], [0xb779c000, 0xb779c600]
libbyond.so [0xb72b3000, 0x0], 0x2ba0bb
libbyond.so [0xb72b3000, 0x0], 0x2876fe
libbyond.so [0xb72b3000, 0x0], 0x287a22
libbyond.so [0xb72b3000, 0x0], 0x285fe2
libbyond.so [0xb72b3000, 0x0], 0x285562
libbyond.so 0x240cb0, 0x240cfa
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804d0c5]
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804aebd]
libc.so.6 0x193e0, 0x194d3 (__libc_start_main)
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804a741]

Recent proc calls:
/mob/proc/add_spells_to_statpanel
/mob/proc/add_spells_to_statpanel
/mob/Stat
/mob/new_player/Stat
/datum/controller/gameticker/proc/pregame
/mob/proc/add_spells_to_statpanel
/mob/proc/add_spells_to_statpanel
/mob/Stat
/mob/new_player/Stat
/datum/controller/gameticker/proc/pregame
/mob/proc/add_spells_to_statpanel
/mob/proc/add_spells_to_statpanel
/mob/Stat
/mob/new_player/Stat
/datum/controller/gameticker/proc/pregame
/client/proc/getFiles
Segmentation fault

how are you guys crashing it this much

i'm going to remove the threaded mode and see if it behaves itself
doubt it, but who the forget knows

i'm also removing the "trusted" flag because it makes me nervous

try now