Poll

Take time to add building while planning the actual game?

Yes
60 (85.7%)
No
10 (14.3%)

Total Members Voted: 70

Author Topic: Blocktopia  (Read 15284 times)

Well if you do that, tell me how it goes.


Anyway I've made further progress on the networking.
Clients now ping the server every once in a while and the server can tell if a client has disconnected and will say when one does.
Next update is actually being able to see where other players are.

(apparently there's also an issue with chat messages not being sent to everyone, as I saw someone else had connected and sent messages but I could only see so on the server, not on my connected client)
Oh, wait a minute.
I have the latest graphics drivers installed.
So... How will it work?

chat keeps repeating itsself

chat keeps repeating itsself
you have to get the newest version, check the change log
thats what happens when your version is out of date
17:17 22.03.2014 --- Networking update, you need to update or else stuff won't work. Protocol added for verifying weather or not certain types of packets were received

  • Sound effects for footsteps
Please god no, footstep sounds are so annoying.


edit

I tried the game

a couple things:
The look sensitivity is really buggy. if i move my mouse barley it flies up at the sky/ground etc.

the whole game's framerate is like 5

idk if it was just that there were a lot of people but the chat was so fast i couldn't read it

although you probably already know all of that and i sound like an starfish
« Last Edit: March 21, 2014, 06:20:01 PM by BlueCacti »

Please god no, footstep sounds are so annoying.
Really, does anyone else think so?

At the very least I need some kind of ambiant noise.
It's so quiet.

The look sensitivity is really buggy. if i move my mouse barley it flies up at the sky/ground etc.
You can change mouse sensitivity in the settings.
the whole game's framerate is like 5
You can lower the graphics in the settings.
idk if it was just that there were a lot of people but the chat was so fast i couldn't read it
You probably have an older version of the client.
You need to update.


tl;dr Update the game and look at the settings and you can fix all those problems.

it doesn't open, wtf


0   : Program started.
0.00   : 4 quotes read.
0.00   : Reading prefs file.
0.05   : Failed to open GLFW window. If you have an older (Intel) GPU, they are not 4.0 compatible.

0   : Failed to initialize GLEW

0   : OpenAL: No Error
0   : Networking initalized.
0   : Initalized.
0   : Error: Missing GL version
0   : Using glew version: 1.7.0
0   :
0   :
0   :
0   :
0   : Opengl version used: 13107512.2007382186

well, forget.

Try the OLD_OPENGL setting set to 1.
If that doesn't work, post the log again.

Thanks in advance

0   : Program started.
0.00   : 4 quotes read.
0.00   : Reading prefs file.
0.05   : Failed to open GLFW window. If you have an older (Intel) GPU, they are not 4.0 compatible.

0   : Failed to initialize GLEW

0   : OpenAL: No Error
0   : Networking initalized.
0   : Initalized.
0   : Error: Missing GL version
0   : Using glew version: 1.7.0
0   :
0   :
0   :
0   :
0   : Opengl version used: 11927864.2007382186

I changed the setting.

Really, does anyone else think so?

At the very least I need some kind of ambiant noise.
It's so quiet.

Add footstep sounds, but have an option to disable it somehow

blah
How do i "update" i just downloaded from the op, is there some new special link i didn't see?

you have to get the newest version, check the change log
thats what happens when your version is out of date
i used link in op so

So once you get the engine running, what will the game be? Combat-based? Something like Super Mario 64 (I will love you forever)?

Also, on the footstep thing, add them. Make sure they're quiet and have several samples to be randomly picked from so it isn't repetitive. I have extracted the Source footstep sounds if you want them. As far as ambient noise, you can use birds chirping and wind.
« Last Edit: March 21, 2014, 08:30:32 PM by TristanLuigi »

So once you get the engine running, what will the game be? Combat-based? Something like Super Mario 64 (I will love you forever)?

Also, on the footstep thing, add them. Make sure they're quiet and have several samples to be randomly picked from so it isn't repetitive. I have extracted the Source footstep sounds if you want them. As far as ambient noise, you can use birds chirping and wind.
I got the ambient noise. (you wouldn't believe how much of a hassle it is to find free sounds)
But I'd still appreciate the footsteps.
i used link in op so
When you're about to play just make sure you've downloaded after the time in the latest changelog entry, otherwise stuff might break for you.