Author Topic: Talk Button  (Read 555 times)

Can someone make me a script so that when a key is pressed, it plays the "talk" animation until another set key is pressed?

It would need to be server sided and maybe client sided too(depending on what button you want them to press).

I think it can be done client sided
it's called from the player starting to type a message

I think it can be done client sided
it's called from the player starting to type a message
No, the animation plays when you send a message that isn't empty or blocked by flood protection or stuff

I'd like this as well. Would be helpful for videos and stuff.

I'd like this as well. Would be helpful for videos and stuff.
Exactly. I am also going to revive the idea of using Filipe's faces to get the effect as well.


It would have to be server sided somehow to override the avatar changing delay. Would work like this:

x=Keybind
Pressing x will have your mouth move in a talking animation.
Pressing x will have your mouth open into an O.
Pressing x will make you blink.

Etc.

Oh... Faces are client-sided.. So.. I think if people don't have the same mod, it would be like:
"Hey, look what I can do"
"I just see a smiley face.."
"What? You don't see me talking?"
"..."

It's for film makers.

It's for film makers.
Problem is, there are some servers that have the anti-rainbow funky add-on.. Changing your face counts as changing your avatar


Bump
If someone can't make the face animation, just do the talk animation.

Problem is, there are some servers that have the anti-rainbow funky add-on.. Changing your face counts as changing your avatar
pretty sure badspot made some kind of flood protection on avatar changes a while ago

...
version 13 limited to once per second, thought it was something like once per 10 or 15 seconds
Quote
•Avatar changes are now limited to 1 per second - this is to disable the "funky shirt" script which I have received a million complaints about.