Author Topic: Zipties/disposable handcuffs and Slayer Alliances(One team allied with another)  (Read 989 times)

Zipties
Ziptie and Ziptie breaker. Zipties work like the handcuffs addon, but they are disposable. Only ziptie breakers can remove them.

Slayer "Alliances"
Set one team "allied" to a seperate team. For example, a 4-way TDM, but I want a certain team to be "allied" to another one. Any teams "allied" to another team(Ex. Blue Team allied with Magenta team) will either A)be unable to damage eachother or B)Die when they kill any of the allies from the other team.
This is possible by setting two teams to be the same color, and then checking 'have same-color teams allied' or some button like that.
Nevermind.

Why?
So I can make the "Spaceship/plane hijacking" idea in Slayer, no gamemode needed.
http://forum.blockland.us/index.php?topic=254549.0
« Last Edit: March 30, 2014, 03:53:24 PM by tber123 »

Slayer "Alliances"
Set one team "allied" to a seperate team. For example, a 4-way TDM, but I want a certain team to be "allied" to another one. Any teams "allied" to another team(Ex. Blue Team allied with Magenta team) will either A)be unable to damage eachother or B)Die when they kill any of the allies from the other team.
This is possible by setting two teams to be the same color, and then checking 'have same-color teams allied' or some button like that.

This is possible by setting two teams to be the same color, and then checking 'have same-color teams allied' or some button like that.
What about "Die if you kill the same color team"?

What about "Die if you kill the same color team"?
I think there's a setting for auto-killing people when they kill someone w/friendly fire as well, although I don't know if it works for allied teams.

I think there's a setting for auto-killing people when they kill someone w/friendly fire as well, although I don't know if it works for allied teams.
Aw.