Author Topic: Spike Strip  (Read 857 times)

Hello! I do a lot of law enforcement kind of things on my server, and I was thinking that a spike-strip would be a great add on for Police on any server. If there is a spike strip add on already, can I have the link?

         Thanks.

What would the function of the spike strip be? Would it deal damage or temporarily disable control over a vehicle?

or do you just want a prop?

Guess it'll slowly set your car speed to 0, then 1 sec after that you can drive again.

Something like that, yea.

How to make a spikestrip.

1. Place a 1x(length) flat on the ground. This is the basic spike strip.
2. Place a zone brick 1x4x5.
3. Do events:
                                                                                                                          _
OnVehicleEnterZone->Vehicle->(Something about toggling tires)->(Tire 1-4) |_| *Checkbox: Enable/Disable


Required Add-ons: Zone Bricks, Vehicle Events

How to make a spikestrip.

1. Place a 1x(length) flat on the ground. This is the basic spike strip.
2. Place a zone brick 1x4x5.
3. Do events:
                                                                                                                          _
OnVehicleEnterZone->Vehicle->(Something about toggling tires)->(Tire 1-4) |_| *Checkbox: Enable/Disable


Required Add-ons: Zone Bricks, Vehicle Events


 I am looking for something that can be deployed quickly. For example, a police chase and someone wants to put a spikestrip down quickly

That reminds me of some new NFS


what about a spike stripper
come on guys

I was trying to figure out what makes the Shinozaki Spirit RWD when I came across this thing I've seen before but ignored:

Code: [Select]
defaultTire = ShinozakiSpiritTire;
defaultSpring = ShinozakiSpiritSpring;
flatTire = jeepFlatTire;
flatSpring = jeepFlatSpring;

Different datablock for flat tires?

Has that ever been used before?