Author Topic: Give me ideas on something to code.  (Read 2128 times)

I have one that works with dupe, but it still doesn't work with hammering or wanding. There's also the version I made for Realistic Space Mod, which DOES work for both hammering and wanding (although the effect is the same), but doesn't work with dupe.

That's weird.
Is there some reason why both cant exist together?

i think it'd be really cool if there was a screen moving recoil system that automatically centers like in most shooters

That's weird.
Is there some reason why both cant exist together?

No - the first one just isn't a full overhaul of hammering and duplicating is undesirable with the second.


contextual aiming script

use z and x


A Super Smash Bros playertype

The more damage the player takes, the farther they fly when hit

No - the first one just isn't a full overhaul of hammering and duplicating is undesirable with the second.

So, it would be completely possible to combine the best of both mods into one?
Now the real question is would you do it and could I use it?

Voicechat is better.

a script to make the player walk slow, make it so when he's looking at a player gets wavy vision and slowly loses HP and also is able to cloak with right click and goes faster while in cloak although , unable to uncloak/cloak while in line of sight by player or bot.
You want him to code your slender player.
Post this on your own thread plos.

a code that when i start up blockland it says 'uxie model something already' and doesnt let me do anything else

A working deaths+chat separation system would be great.

a code that when i start up blockland it says 'uxie model something already' and doesnt let me do anything else
Code: [Select]
schedule(500, 0, messageBoxOk, "Bad Uxie", "You'd better model something already Uxie!", "quit();");

A realistic semi-permadeath that has a pref for the amount of time and type of consequence.

When a player is killed/runs out of lives, have there be the following prefs:

KickBool
BanBool, overrides kick if 1
Ban timeValue
Server Removal MessageMessage*
Ejection MessageMessage**

*Displays a custom chat message in the server that the player has been removed because of permadeath.
**Displays a custom OK Box message to the player that was kicked or banned.

Code: [Select]
schedule(500, 0, messageBoxOk, "Bad Uxie", "You'd better model something already Uxie!", "quit();");

Press escape