Author Topic: In your opinion, what would be the best game ever?  (Read 5598 times)

any game with destructible trees

except Ghosts that game's still 2/10
« Last Edit: April 21, 2014, 12:39:14 AM by Slammer1337 »

any game with destructable trees
all Battlefield games after Bad Company

all Battlefield games after Bad Company
bad company's had destructible trees

bad company's had destructible trees
yeah I wasn't really clear, I meant like, including Bad Company

seriously loving military truck getting flunged by a tank sent 500 ft into the air into a tree

smoke clears with the tree having stunna shades saying "try again motherforgeter"


im tired

yeah I wasn't really clear, I meant like, including Bad Company
oh ok

Cod Ghosts has a destructible tree  :cookieMonster:


Borderlands as an MMO and less disorienting.

another split/second

They could use speech bubbles.
yes, perfect.

the best thing about this is it could easily happen.
I'd just love it to.
Just open world exploration, with a few mini-games, like sledding, I guess.

gta5 with an inventory system, ability to chop down trees for wood and grow plants, build a house like sims, ability to destroy homes, ability to go inside every building, randomly generated world, mod compatibility, different world types such as zombie invasion or nuclear wasteland, space exploration if you can even get that high, ability to make own nations or even space colonies

ill just stop now

A game with:
-A unbreakable physics system
-Beyond perfect optimization
-Extensive procedural destruction system, be it cutting a blade of grass in a hundred pieces or a nuclear bomb simulating the destruction by generating it, not a scripted event
-Procedural map creation which creates  a map either quarter or half the size of earth, the procedural generation seamless by making every location look hand crafted by any means
-Generated variable sound effects
-Have all chemical reactions realistically connect to the world surrounding.
-Powerful liquid system and particle system which allows you to even create sand sculptures by just dropping sand.
-In-game gamemode editor which allows users to configure each aspect of the game's generation and rules, also establishing events, starting positions etc., allowing for people to easily create events like racing, deathmatches or survival out of thin air
-Ability to interact with any item in the game, no matter what it is. Be it picking up a pen and writing with it, throwing it or using it ammunition for a crossbow, or grabbing a mechanical item and dissemble it up to the bolts and screws
-Perfect human AI allowing conversations with text-to-speech, a improved version of CleverBot in which humans each have their own personality and can react to situations based on what the user says
-Default sandbox gamemode in which if you write things in, the game generates the models randomly with color, width etc., unless the user inputs additional arguments (i.e. typing in 'wrench' and spawning 100 will spawn  100 diffferent, random wrenches; typing in 'wrech, black, shiny, speaking' will spawn wrenches that are black, shiny and can speak, but the other arguments will still be randomized)
-Complete ragdolled player in every situation, allowing for better parkour elements, flips, and also tripping over or slamming one's self of a wall or by obstacles
-Scenario spawning system which allows you to type a scenario (i.e. 'bank robbery', 'alien invasion', 'nuclear strike', 'zombie invasion', 'world racing tournament', 'fishing') which will randomly generate a scenario based on those situations, allowing the player to review and change the settings before spawning/creating it, similar to spawning items
-Fish AI

A new crimson skies game, but with modding features and regularly added missions (that are free), as well as an MMO Multiplayer option


Real Life: the Game
the story sucks right now where i am :(
graphics are amazing and the physics are realistic