Author Topic: Pixel Dungeon gamemode  (Read 1862 times)



Pixel Dungeon is a traditional roguelike game with pixel-art graphics and simple interface.

Basically you run around as a Warrior/Mage/Rouge/Ranger, slay monsters, collect treasure, and then die. But mostly die. It's a pretty awesome rouge-like, I suggest you check it out.
Also it has an amazing soundtrack consisting of a whole 2 tracks!!


     



After playing it for straight 2 hours, I had an idea, that this should be made in blockland. So I started making something like it. But then I realized that I can't build/script/host for stuff, so I might as well pass the idea to other people.


The idea is, there would be a bunch of modular 'tiles', 16x16 baseplates with roofs generated procedurally in random pattern.
Some of the tiles would be walls, would have a chest or a dropped item on it, include a monster on top of it, et cetera.

There would be various monsters with simple AI, such as skeletons, rats, furriesgnolls and other cliché things like those.

The tiles could have items on them, like a magic scroll (one use ability, such as setting things on fire, or self healing), potions and crap.

For the weapons, anything would be good. There is already the Dueling weapons pack which has swords, maces and throwing knives.

For the magic items, there isn't a really good pack released, but a bunch of simple wand reskins & modifications (One shoots fire, the other blows things up, another fires lightning) would be sufficient.


The whole thing could be packed into a Gamemode and used in either single- or multiplayer mode.


Now, the chance that someone actually gave a crap and made this is low, but I might just put this here anyways. I will try to do some of the things alone, but I suck at this, and I don't have much time, so don't expect much in that case.

Pretty sure I have overdone this topic
« Last Edit: April 21, 2014, 07:53:04 AM by SgtDaemon »

I've played this game for at least 10 hours and approve of this idea.


A randomly generated dungeon crawler mode would be pretty awesome if done well... assuming combat isn't as bland and tedious as it usually is in blockland.

i second this idea, also i beat the game in about a week using a rogue freerunner, found a glaive + 5 and platemail + 5, had 9 health potions and ressurection cross against the final boss. came out with 0 health potions and obtained the amulet np

i second this idea, also i beat the game in about a week using a rogue freerunner, found a glaive + 5 and platemail + 5, had 9 health potions and ressurection cross against the final boss. came out with 0 health potions and obtained the amulet np
lucky