Author Topic: Taking Weapon Suggestions  (Read 5604 times)

  Alright, I'm bored, and I've done all that I can for the Medieval Mod at the moment. If you don't mind, give me something to make, hopefully of the weapons persuasion.

Also, please fill out an actual form, so I don't get some random garglemesh that I can't understand.

Name: (Your in-game name)
Name of Weapon: (What the weapon is called in-game)

Weapon Type: (Melee or Ranged?)
Weapon Details: (Does it need special scripts?)
Weapon Picture: (Insert a picture of what you'd like it to look like)

Use copy/paste.

Nuff weapons already, so tired of going to servers pack to the max with weapons that nobody uses.

Nuff weapons already, so tired of going to servers pack to the max with weapons that nobody uses.
Exactly why I believe we need better weapons. I dunno, I think the range of weapons... it just has little variety. We need weapons that vary on way they are used, rather than how much damage or how big of an explosion it is.

Basicly weapons should have purposes in battle that serve to do more than damage... Like how you can use grenades to try and make your enemy come out of hiding, or how some weapons can blow through walls to give you a better battle advantage.

We could also use some sort of building in the more open dms, ie a tool that breaks a brick off and lets you put it somewhere else(but it would have to be a certain kind of brick, or specially marked ones.) then on respawn it would be back where it was originally, allowing for some quick forts or extra defenses.

Anyways the selection of weapons feels weird because its just the same old thing over-- fast shooting guns, big explosives and powerful close range weapons-- rather than something new or less overpowered that holds a greater signifigance in battle than "OMG IT AM BEST GUN TO GET IN DM".

We could also use some sort of building in the more open dms, ie a tool that breaks a brick off and lets you put it somewhere else(but it would have to be a certain kind of brick, or specially marked ones.) then on respawn it would be back where it was originally, allowing for some quick forts or extra defenses.
sandbag bricks :P i also kinda agree, we need more stragey weapons and less "nukes of doomz!"

Name: Smartypantsp
name of weapon: smoke signal
type:tool
script:not really search smoke grenade and i think muffinmix made a script for it. just make more smoke, color the smoke, and make a good model.

How about modifying the scythe so when you right click you hold it horrozontally to defend from any attacks.

Torin

AssultRifle

can shoot as fast as a machine gun and is a very accurate weapon.

Name: quarkenzyme
Name of Weapon: Proximity Mine / Spider Mine

Weapon Type: deployable
Weapon Details: Proximity mine, like from james bond like series'. you leave it on the ground or wall or whatever, and it is invisible to everyone but the one who planted it (or his team). it detonates when someone comes too near it.

or

like the Spider mine from StarCraft, you deploy it the same way, but when people get near (wider range than regular proximity mine), it becomes visible and begins to run toward the enemy. it explodes when it makes contact with the player, or after a few seconds if it doesnt reach him. this gives the player a chance to avoid it if they have good reflexes. :D

Weapon Picture: theres really no limit to what it can look like... here are some ideas. (blinky lights are cool  :iceCream:)


heres what real, military ones look like:


spider mine ideas (doesnt have to be too detailed):

Stop naming weapons after yourself.

Name : Quarkenzyme
Name of Weapon: Flare Gun / Signal Gun

Weapon Type: non-damaging (item, not weapon)
Weapon Details: a big, clunky (almost toy-looking) gun that fires a harmless flare into the air. The flare glows extremely bright and leaves a trail of smoke behind it until it burns down. it can be used as a sign to signal other players, or a light to illuminate a dark place. it is usually colored red in real life, but itd be neat if you could color it whatever color you like. (maybe even team colors)

i think it could be fun and functional, especially in a map that is dark or large or confusing to navigate, like a maze.


Weapon Picture:
 
(cant find any pictures of a flare in the air)

Stop naming weapons after yourself.

um, are you talking to me? i dont think i did. you said to post my in-game name, then the name of the weapon. thats what i did, but i see how you couldve gotten confused. :)

No, not you, Torinjr posted an incomplete weapon idea.

Thanks for following rules though, I have an idea for a mine already in my head, called the Gravity Mine.

OH! okay. no problem ^^



oooh! O_o gravity mine... :)
sounds interesting... are details on that privileged information??

It's a mine that defies gravity! XD

Well that's really about it. Drop it and anything that is stupid enough to run into it blows up.

by 'defies gravity', do you mean that it, like, hovers or floats in midair or something? :o