So if you step on a landmine, there's no victims. Its just you who lost their leg, right? It's not like the mine attacked you. You just stepped on it under your power, before knowing about its presence, and it turned out that you didn't like the result.
Now if you're not a complete handicap, you know that landmines are hidden on purpose, by someone, so that people step on them. Same way games are misadvertised by publishers, so that people buy them even though the experience isn't fun at all.
I've already said this before, and here's another sentence i've said before: I didn't buy this game, i got it for free in a GPU bundle.
no need to throw out insults lol, especially that word, come on retain some dignity
and your comparison to landmines is ridiculous, the hype devlopers use for games is INSANELY OBVIOUS, multiple developers use over-fancied graphics and gameplay videos that are pampered up beyond belief that you have to be pretty dense not to notice the obvious effects...
People buy games knowing exactly what they're buying, the features of the game, whatnot, there are reviews out, real raw gameplay videos out of REAL gameplay footage, personal opinions, etc. There are no victims, it's just the buyer not spending the time to know what the game is out/
For a military reference: it's like running an ambush mission on a tank without waiting for the correct supplies delivered (let's say, an RPG) and trying to fight the tank with 3 soldiers with AK47s... it will turn out bad in the end because the soldiers made a rash decision
SImilar to buying a game that is overhyped, the buyer decides to rush buying the game without knowing all the information surrounding the game (if it lives up to hype, if its really good, etc.) and in the end gets disappointed by how the game lived up to its hype... it turns bad out in the end because the buyer made a rash decision