I had a sinking feeling the game would flop from the beginning. Given Ubisoft's game-release track record and the fact that the game was garnering so much hype that a delay would have somewhat hurt their hype, it's not surprising that the game failed. They probably ended up having to rush it instead of putting out an ample amount of time like sensible companies R* and VALVe do, just to maintain the hype. And given that there's a whole Playstation exclusive DLC, this game was definitely garnered to the PS4 release and missed it so that they could have more time, which they ended up using illogically.