Stop there. Why the forget do people accept this okay? In the food industry, if your food is not completely perfect, most people will complain and order a new one or request compensation. In the clothing industry, unless you're getting hand-me-downs or looking to buy some really cheap stuff from Vinnies, you're not going to go out and buy something that clear has holes in it.
Why the forget do we allow gaming companies to get away with mistakes? If they can't make a big game without glaring issues, then very clearly they should be making smaller games. I'm sick of people trying to justify these companies.
$64+ MILLION budget. Anywhere between 100 - 300 people working on this game. This isn't some Newgrounds title, this a AAA title. There should be certain standards we have to agree to.
You misunderstand. I'm not saying it's okay for companies to do this. I believe that the game should indeed be shamed if what was promised was not delivered. However, the way to shame them should not be making lies up about the game. By all accounts it is a fun game, just lacking on performance and pizzazz. If you want to protest game practices, you should get people to boycott instead of trying to condemn the whole thing. I will not be buying watchdogs until all of the performance issues are fixed, even though I have powerful enough hardware for the game to be perfectly playable.
Except that it is. If you don't, these companies will try and get away with in in the future. We've seen SimCity, Battlefield 4 and many, many recent titles pull very similar stuff, and it's because the audience keeps trying to justify these companies because they like the CONCEPT and the VISUAL STYLE that we ultimately support publishers continuing to screw us around.
I'm not angry at Watch_Dogs, but I'm angry at terrible AAA titles in general.
It's not unfair to point out bugs in a game. It is unfair to exaggerate several minor bugs and convince people that the entire game is stuff because of them. I definitely agree with you on the state of AAA games, which is why I expect nothing from them, which is probably why I don't hate watchdogs like 90% of the internet seems to.
When did these people play the game? More important, why did they like the game? If they enjoyed it, that's their prerogative. I don't understand but I certainly would because it'd help my game design studies.
It helps to be a fan of open world games. Like I mentioned before, there isn't much that's downright terrible about the game, it's just a bunch of smaller disappointments. It's a decent game, and if you're a fan of that genre and want to enjoy your time with it you probably will
edit: fixed quotes