I thought of this when I was looking at the platformer bricks
THE PLAYERTYPE:
The player will have 1 health and die from anything
Unless the player touches a ring brick, the ring brick
Player jumps up to a 8x8 cube and a half
And kills anything when jumping
RINGS:
Comes back at a mini game reset
Makes player not able to take damage unless the player looses the ring from damage
COINS:
Gives you points and comes back at mini game reset