Author Topic: Hacker's Network-In-Game Minigame  (Read 848 times)

Client_Hack1337

This is a client sided add-on. When you press [keybind], it opens up a GUI with a list of online "hackers". You can attempt to "hack" one of them for EXP, which can increase your level. There is a 1/10 of a chance that it will notify the player you're hacking, and he can counter. If you are hacked from a counter, you LOSE exp and the player gets credited for your partial hack attempt.
It would be serverwide, so as long as that player is in Blockland, you can hack them.

It would work like this:

Each level adds 5 EXP to get to the next.
Hacking someone, depending on their level, can give you 1-3 EXP.
You can trade points earned from gaining levels to get hacker awareness and get a higher chance of being notified.




This combined with my idea will make watch_dogs

This combined with my idea will make watch_dogs
It's nothing like that, but it was inspired from it.

You need to have a server side to tell the other hacker that you have/am hacking him.
UNLESS you do something clever, like sending the information through the chat.

You need to have a server side to tell the other hacker that you have/am hacking him.
UNLESS you do something clever, like sending the information through the chat.
It can notify using a system similar to IRC

To be honest I can't see anyone really wanting to play this. Seems just like a getRandom and wait gamemode.