Poll

Should I bring Fort Wars back soon? If Yes which server should be closed during that time?

Trench Wars.
11 (31.4%)
Falling Platforms.
11 (31.4%)
No, leave the two current servers.
13 (37.1%)

Total Members Voted: 35

Author Topic: Glass' Blockland Servers [Fort Wars - Coming Soon]  (Read 23174 times)

OHyou should try this out
Stop asking, it's not happening.

Alright, so I'm not really doing anything right now so I am going to take a few minutes to write this post about all the new updates that are planned/being worked on right now.

Killstreak System

We are adding the ability of buying killstreaks, similar to CoD.


Tactical Nuke

Alright, so the way this killstreak is going to work is still being debated, but this is the way I envision it will work (I will have to talk to Pecon about what is and isn't possible)

My Vision: So you can pay 30 Points for 'Tactical Nuke' killstreak, when you get a 30 killstreak you will be granted access to the tactical nuke, you can do /UseTacNuke and you will be equipped with a laser designator, you mark the spot you want the cruise missile to target and a 5 Second countdown begins, when the countdown reaches 0 a silo will open up in the friendly territory and launch straight up, it will then fly across the map and land at the designated target area and explode with the explosion of the mininuke (probably bigger).


Care Package

A small crate will be dropped wherever you are, when you pick it up it will refill your load out (So pills or grenades will be replenished), something like that, again not really solid what i'm doing with that.


Faster Dig Tools

So I am going to talk to some of my friends (like Ipq or Danny Boy) about making more Trench Tools with different dig speeds.


Map

So I am not sure how I am going to go with this yet, but I plan on redesigning the map (no terrain still, if I do it will be very limited).


Suggestions

I need suggestions for different kill streaks, as I currently only have a few. Or, even just overall suggestions, shoot.

Attack heli should be possible..

Sweeeeeet. This is back. Time for me to kick ass and take names. Again...

On another note, the killstreak system sounds like a pretty neat idea. Just make sure the nuke is not so OP that people start whining.
They might anyway, but you get my meaning.

I'm glad this is back once again. Like some people have mentioned on here: I can remember a lot of good memories on here.
See ya guys soon then!



Remote Attack heli should be possible..

fix'd

NO

JESUS forget NO

COD

NO

JESUS forget NO

COD

...

Really.

Lot's of other games have killstreak systems. CoD just has the same stuff he mentioned.

...

Really.

Lot's of other games have killstreak systems. CoD just has the same stuff he mentioned.

it doesn't makes sense you get a motherloving tactical nuke after 30 kills

Stop asking, it's not happening.
it was a loving suggestion man
no need to be rude about it

Here are some of my suggestions to make the server better if you plan on hosting another trench wars in the future:

1. Don't use the BF3 weapons.

2. If you are going to use the body armor add-ons, set the team uniforms to "Full" instead of "Shirt." Too many people put the opposite team's colors all over their avatar and put the armor on and it's too difficult to tell what team the player is on.

3. Don't put the huge, dig-able cubes in the corners of the battlefield.

Trench wars is slate, not terrain and stuff. You build defenses, trenches, tunnels etc

If this is the case for your trench wars, then I suggest actually following through and taking the cubes out in the future.

4. If you're going to use a shop system, price the items correctly. The best weapon in the game shouldn't be free.

5. Disallow more than one of the same item in your inventory. This means frag grenades and pills.

4. If you're going to use a shop system, price the items correctly. The best weapon in the game shouldn't be free.

worst suggestion


What would you suggest?
picking your own loadout based on a playstyle you want instead of a cheap gimmick to try and keep people playing.

picking your own loadout based on a playstyle you want instead of a cheap gimmick to try and keep people playing.
4. If you're going to use a shop system

I mean, I'd rather it be a create-a-class type thing like you say, but it seems as though Glass is going to stick with a shop system like he has used in the past.

picking your own loadout based on a playstyle you want instead of a cheap gimmick to try and keep people playing.
tezuni did this very well in his slope TDM

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