Author Topic: FastDL for Blockland  (Read 738 times)

The reason we have FastDL in Source Engine is because downloading directly from the game server is slow. FastDL allows you to change where the server's custom content is downloaded from. This of course means you need to put the custom content in the other server.

Blockland servers are probably slow at this too since the servers have other things to manage, like players who spawned doing stuff, and lots of other things. I think Blockland servers should be able to specify a different download location which can speed up add-on downloads greatly.

I'm convinced I read somewhere that Blockland is supposed to automatically offload the most popular, heavy custom files to http://cloud.blockland.us and serve them to players from there instead of directly from the server. I have yet to see this work, though.

I'm convinced I read somewhere that Blockland is supposed to automatically offload the most popular, heavy custom files to http://cloud.blockland.us and serve them to players from there instead of directly from the server. I have yet to see this work, though.

Many files are in there but they have to be manually added.

is this possible
can some coder confirm

is this possible
can some coder confirm
yes it is and blockland is supposed to do it by default

yes it is and blockland is supposed to do it by default
"Supposed to"?
Does that imply that it doesn't? Because I've never even heard of this concept.

"Supposed to"?
Does that imply that it doesn't? Because I've never even heard of this concept.

No, it works fine. It just doesn't have all of the most recent stuff.

The CDN was added in version 18. (same time as cache.db) Read more here: http://blockland.us/Change-Log.html#17to18