Poll

Would you guys like musics from other games or so to be included on some tracks instead of everything being composed for the gamemode?

Yes, have some tracks with musics from other games and other tracks with composed music
11 (61.1%)
No, compose everything
7 (38.9%)

Total Members Voted: 18

Author Topic: The SuperKart Gamemode Development Topic - It's Released!  (Read 123802 times)


Maybe something like a small Semi-truck, or maybe base one of the karts off of one of the vehicles you've created for Blockland.

Would you guys like to see modern remakes of the SpeedKarts for SuperKart? For example a modern Buggy Kart or a Classic GT Kart, all handles like the normal SuperKart but I feel like remaking them for variety and to fit different themes of tracks.
I'd like to see the Blocko kart and Classic GT return

Here's the new Classic GT!



And it's paintable just like the normal SuperKart.
« Last Edit: April 30, 2015, 04:47:54 PM by Filipe »



Muscle needs a blower on the new one


« Last Edit: April 30, 2015, 08:29:28 PM by Filipe »

Seeing those pictures also makes me think there should be an airport track

SpeedKart 7.

Wait, what's that I'm hearing, no recreating karts from past Mario Karts?!

Welp.

Haha yes! Glad to see this back with something new! ^.^

Oh God. Filipe, those pictures... And I was ashamed of my work... Thanks to you, I shall no longer!
Be blessed, and this project! This might be a dream come true...Is anti-gravity racing still part of the objectives?
I think I still have the Gravity-Stadium thingy you might remember of, so I could help...unless you already have a functionnal Anti-G SuperHover?

Oh God. Filipe, those pictures... And I was ashamed of my work... Thanks to you, I shall no longer!
Be blessed, and this project! This might be a dream come true...Is anti-gravity racing still part of the objectives?
I think I still have the Gravity-Stadium thingy you might remember of, so I could help...unless you already have a functionnal Anti-G SuperHover?

Uh, yeah, the SuperHover works.

Uh, yeah, the SuperHover works.
Ok, uh...woops, my question was not very clear...
I wondered if the superhover can/is intended to do what the gravity jeep does...If not, dangit too bad.
I wished the Technodrive circuit could have f-zero-ish roller-coaster-ish track features...
« Last Edit: May 06, 2015, 03:47:27 PM by StrangeFellow »