Poll

Would you guys like musics from other games or so to be included on some tracks instead of everything being composed for the gamemode?

Yes, have some tracks with musics from other games and other tracks with composed music
11 (61.1%)
No, compose everything
7 (38.9%)

Total Members Voted: 18

Author Topic: The SuperKart Gamemode Development Topic - It's Released!  (Read 127901 times)

Ok, uh...woops, my question was not very clear...
I wondered if the superhover can/is intended to do what the gravity jeep does...If not, dangit too bad.
I wished the Technodrive circuit could have f-zero-ish roller-coaster-ish track features...


The SuperHover can defy gravity, and so far is the most stable Gravity vehicle.

The SuperHover can defy gravity, and so far is the most stable Gravity vehicle.
Sweet!

will you also remake the speedkart hover? if so, could you also make an anti gravity version? could add some variety to the anti gravity vehicles we have

will you also remake the speedkart hover? if so, could you also make an anti gravity version? could add some variety to the anti gravity vehicles we have

SuperKart ProtoHover

or

SuperHover Prototype?

why did i bump this
also whats new in dev process

why did i bump this
also whats new in dev process
If there was something new, he would post.


^ lol very imaginative description great job on the gamemode!
« Last Edit: June 16, 2015, 12:23:22 AM by ichiioma »

lol very imaginative description
>finally gets off his lazy ass and finishes superkart
>i should make a teaser
>posts teaser
>"lol very imaginative description"
>mfw

It's 3am and I have work tomorrow, but it's time to test this gamemode on my server haha.

Update: It's now almost 4am and we got the gamemode working. Now we just need tracks, so I'll try make a little tutorial tomorrow.
« Last Edit: June 16, 2015, 04:45:03 AM by Farad »

It's 3am and I have work tomorrow, but it's time to test this gamemode on my server haha.

Update: It's now almost 4am and we got the gamemode working. Now we just need tracks, so I'll try make a little tutorial tomorrow.
Good to see this back in action!


When is public beta?
I'm off work today due to storm weather, so I will try to get ready for public beta. We only need to finish a few more tracks to be ready, and it's hard to tell how long this will take- a few days, maybe a week?

When is public beta?
We will work on atleast 2 or 3 tracks and then we will host a Beta.

I'm also working on a couple of miscellaneous features for track building and otherwise racing.