Poll

Research Project?

Alien Capture: 10 days
4 (33.3%)
Advanced Alloy Applications: 14 days
8 (66.7%)

Total Members Voted: 12

Author Topic: TACO PIG (Tactical Alien Combat On Painstakingly-crafted Isometric Grids)  (Read 17001 times)

Get F2 the forget out of there. Also, have F1 fire it's front-left missile and F3 fire it's front-right.
« Last Edit: June 01, 2014, 08:07:02 PM by Aut0 »

F2 fall back 500m and fire top left missile

Have F-1 advance within cannon range. Have F2 pull back 500M and fire a missile. Have F-3 stay where he is and fire a missile too.

Also, can we use the guns while launching missiles? If we can, use both F1 and F3's chaingun on the UFO as well.
You can only fire one weapon on a turn.

Have F-1 advance within cannon range. Have F2 pull back 500M and fire a missile. Have F-3 stay where he is and fire a missile too.
F2 fall back 500m and fire top left missile
Fennec 1-2 firing Stingray Missile...
UFO attempting evasion... Rolled 77: Failure!
Rolled 18 for damage. Reduced by 30 due to Armor, 7 ignored.
Final damage: 7

Fennec 1-3 firing Stingray Missile...
UFO attempting evasion... Rolled 1: Success


Fennec 1-2 pulls back and fires a missile from maximum range. The UFO flubs its dodge but doesn't attempt to shield itself from the missile this time for some reason, and takes 7 damage.

UFO firing Plasma Cannon at Fennec 1-1... rolled 33: Success
2 degrees of success = 2 hits
Rolled 16 for damage. Reduced by 30 due to armor, ignored 8.
Final damage: 8
Rolled 13 for damage. Reduced by 30 due to armor, ignored 8.
Final damage: 8


Fennec 1-1 closes the distance and is greeted with a hefty pummeling from the UFO's defensive light plasma gun.

F3 draw enemy fire bye getting nice and close and firing main (Gatling?) Gun

F1, F2, fire missiles

F3 draw enemy fire by getting nice and close and firing main (Gatling?) Gun

F1, F2, fire missiles

You two do realize that Fennec 1-1 is already in gun range, right?

Okay, change of plans, F-1 firing of the gun, 2-3 fire mCIAiles

F1 USE CANNON MAKE REMOVE

F3 USE MISSILE MAKE REMOVE

F1 USE CANNON MAKE REMOVE

F3 USE MISSILE MAKE REMOVE
Okay, change of plans, F-1 firing of the gun, 2-3 fire mCIAiles

Fennec 1-1 firing rotary cannon... rolled 4 to hit: Success
>5 degrees of success = 5 hits
UFO attempting evasion... rolled 43 to dodge: Failure!
Rolled 6 for damage
Rolled 13 for damage
Rolled 10 for damage
Rolled 13 for damage
Rolled 6 for damage
Total damage: 48
UFO attempting psi-shield... rolled 81 to channel: Success
UFO takes 0 damage
UFO Willpower reduced by 48 (now 50)

Fennec 1-2 firing Stingray Missile...
UFO attempting evasion... rolled 72 to dodge: Failure!
Rolled 36 for damage
UFO attempting psi-shield... rolled 36 to channel: Success
UFO Willpower reduced by 36 (now 14)

Fennec 1-3 firing Stingray Missile...
UFO attempting evasion... rolled 42 to dodge: Failure!
Rolled 22 for damage
UFO attempting psi-shield... rolled 33 to channel: Failure!
Damage reduced by 30 due to armor, 7 ignored.
UFO takes 7 damage


The saucer's shield takes an absolute pounding, and one of the missiles even slips through. A large chunk of the saucer is blown off and it appears to be bleeding profusely. Another good hit or two should finish it off.

UFO attempting Medium Psi-beam... rolled 1 to channel: Success
UFO firing Medium Psi-beam at Fennec 1-1... rolled 22 to hit: Success
Rolled 47 for damage. Reduced by 30 due to armor, 10 ignored.
Final damage: 27


The UFO gives one last attack of desperation, and with a sickening crunch, Fennec 1-1's roosterpit is crushed entirely. It drops out of the sky like a rock and explodes on impact with the ground. Needless to say, the pilot did not survive.

ALL UNITS FIRE BALLISTIC MISSAL MAKE REMOVE

also how do we know the dead jet's gun still has 90 bullets?

FIAR MOAR MISSLES

People always seem to die on thees missions.

Always.

Fennec 1-2 and 1-3 fire missles

pls
« Last Edit: June 02, 2014, 07:03:45 PM by Duhman115 »

someone call bushido here and make this a game
IT MUST HAPPEN

someone call bushido here and make this a game
IT MUST HAPPEN
This is basically:

someone call bushido here and make this a game
IT MUST HAPPEN
what is xenonauts