Author Topic: brick breaking (fake kill) on hard player impact?  (Read 1249 times)

Could someone make an add-on that makes it so when you fall/impact on something, it would maybe create an invisible explosion (I guess something close to the default "high test, medium test, low test" explosions) that would break bricks?

That would be cool, if possible.

edit: also maybe make server prefs for how big and/or powerful it would be and how fast of an impact (and of course to enable or disable)

So basically "OnPlayerHit>self>spawnexplosion>medtest"?
That would be useful

I think there's an OnPlayerImpact event on RTB somewhere.

He's not looking for events, stop suggesting them.

It should be easily doable

how fast of an impact
I'm pretty sure this is a datablock property

im not looking for an event im looking for a script that just makes brick break on impact

He's not looking for events, stop suggesting them.

It should be easily doable
I'm pretty sure this is a datablock property
ty

also, we dont have to do that. it was just a suggestion.