Author Topic: No idea how to even describe this, but the sky is messed up.  (Read 9455 times)



Pics from me.




Pics from Cool Boi.

Basically everything you see is saved into the sky until it gets overlapped by another frame. It's also playing some weird ass distorted version of the main menu buttons every 5 seconds, and it's different each time. I have absolutely no idea what's causing this, it just sorta happened. Anyone know what's going on?

The screen also shifts with every sound

i really have no idea what happened but try going to the farlands and see how forgeted up the game gets

UPDATE: The problem might be caused by Slayer because in the console.log, about 90% of the stuff there is mass Slayer error spam.

Code: [Select]
base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject


base/server/scripts/allGameScripts.cs (29229): Unable to find object: '-1' attempting to call function 'getClient'
BackTrace: ->MessageCallback->[RaycastingFire]disconnect->[Slayer_Client_Main]disconnect->[CompassClient]disconnect->[supportheightcontrol]disconnect->disconnect->[Slayer_Main]destroyServer->destroyServer->endMission->[BotHolePackage]fxDTSBrick::onRemove->[ZoneEvents]fxDTSBrick::onRemove->[Slayer_Dependencies_Brick]fxDTSBrick::onRemove->[Slayer_Dependencies_Minigames]getMiniGameFromObject->getMiniGameFromObject

this x10^99

What's your environment settings?

And I fixed it. I turned off Slayer, Compass mod and Zone events because those appeared frequently in the console.log errors. No idea which of those three was causing it but it's fixed now.

It's definitely an issue with slayer, I just started up a server with slayer enabled  and this happened.

Entering new Sky(); into the console should fix this temporarily. It will just be a white sky, but it eliminates this problem. I'll give you the full code for making a new sky in like 10 minutes as I don't have access to a computer right now.

This isn't a problem with Slayer.

It's a well documented issue caused by integer overflow that happens when you get too far from the origin (spawn point).

This will happen if the sky is deleted, in which case you will want to do the  new sky thing. Also, if you are to far away from the spawn, and the new sky thing isn't the issue, try resetting the players position back to the spawn point -
findClientbyName("YOUR NAME HERE").player.setTransform("0 0
0");

Also, I thought I fixed the console spam already. What version of Slayer are you running? It will say in your console.

I'm very sure of this, You must have downloaded The Farlands Extreme Add-On.
Disable it, Restart your computer, then restart Blockland.
Alternatively, Remove it from your add-ons folder.

I'm very sure of this, You must have downloaded The Farlands Extreme Add-On.
Disable it, Restart your computer, then restart Blockland.
Alternatively, Remove it from your add-ons folder.
You don't need to restart your computer.


Also, I thought I fixed the console spam already. What version of Slayer are you running? It will say in your console.

I think that this was the issue. I was not running the most recent version of Slayer, and that must have caused all this.