Hey, I was wondering if anyone could make a simple script (with or without a Gui) that deletes bricks based on wether they are in a specific persistence file (or save file to be correct). I have an addon to my main city build which adds lights and emitters which I use on occasion and do not like having to clear all bricks and then load the city without lights (there is a file with the city, then the city with the lights and such).
Please post with any questions/solutions,
Thanks!