Blockland if you didnt notice, blockland has been loosing popularity at a steady rate. Eventually blockland will just die out as an old indie game that was great while it lasted. My idea is that we introduce a tf2 like econemy to blockland. A mod that communicates from a server to a econemy master server and back. The econemy could run on hats, cosmetics, who knows? Maybe we will create a blocko-currency!
Some base ideas are...
Timed Drops
Random items are distributed randomly in any given gameserver
Trading
Ability to trade. Nuf said?
Item Ranks
Items should be ranked for economic value and over all awesomeness. For example the tf2 Strange, Unusual, Vintage, etc system.
Personally I think this would give blockland a major facelift.
Ideas?