Well, stuff, thats no good. Look around for some sort of other exit, you dont have a good enough weapon to take
those foes down. If you can find a different weapon, thats good, then go back to hiding.
Shooting might attract more of the FF group, so I prefer you kill them silently.
Throw a rock somewhat to the right of their position, and use the muddy trenches to flank left.
Sadly while this is a very hidden location, it is a dead end, unless you want to dive under the cave systems where the water is draining– a drop at least 60 feet. The alcove is about 40 yards across; if you throw a rock, you will have to stand up, meaning you could be shot. The FF were fearless in VC, but they dare not enter the forests because of all the rebels, especially not this far. It is likely that they are another rebel group.
Wait. The crouching one pulls out something from his pocket.
Flashes. A flashlight. Morse code.
You only understand it a bit, though Tom, once a Lieutenant in the Utopian Air Guard, knows it well.
Tom: "stuff, someone get me the flashlight."
The flashing continues.
Tom: "R E D G O O S E. S T O P. Y E L L O W G R A P E V I N E. S T O P. D O V E - B E A R E R. S T O P. O P E N. stuff, this is not good."
Tom begins flashing a reply.
The flashes continue in response after Tom stops.
Tom: "D O N O W A Y S L A S H E D. S T O P. B L I N D G R E A S E M O N K E Y. S T O P. H A N D S H A K E - D O V E. S T O P. 5 6 2 2 3 9 4. S T O P. O P E N. That's our code. They want to speak with us. Apparently something terrible happened. Donoway* has been raided. And destroyed."
Charles: "Oh my. What shall we do?"
Aliza looks troubled by something.
*Donoway is, or was, a large united rebel group with known members reaching approximately 136. They have been charged by the United Factions to guard the railways south of here to make sure that FF wouldn't try to rebuild it, since most of the Donoway members were involved in destroying the rails in the first place.