I look over my shoulder in time to see the Lightning II bite the dirt. We're down two fighters, but at least everyone managed to eject safely. This might get a little dicey.
"Flight lead's taken a hit! Basket, you're second in command!"
I fly over a charging row of Challenger tanks and fire along the length of the formation with rockets, carefully spacing the reticle in front to lead the targets.
You do that and a few Challengers are hit and disabled. The most important part is that tracks are blown out, and the armor column's forward movement is significantly reduced as a result. This is important.
Suddenly the AWACS officer tells you to clear the forget out, which you do.
"Damn it, Cowboy, get away from the airspace above the advancing forces and watch my back."
"AWACS, this is Mjolnir 1-2, pinpoint my location and relay those coordinates to friendly artillery, on my mark." I look out the canopy and take a deep breath, watching the armored column roll down. I bank towards the armored column in a high-speed dive. "Mark!"
The Hornet soars directly above the enemy column- at low altitude, and enemy gunfire whistles past the canopy as I max out the throttle.
"H-hey you can't do something so ra-"
The very-twelve sounding AWACS communications officer is cut off by her very not-twelve sounding partner. "Understood, Mjolnir 1-2. Coordinates received, relaying information to the artillery teams now."
The information from the AWACS is relayed to the grounds communications officer, who you can still hear. Understanding her is a different matter, as she rapidly belts off orders in Kintharian. Within a minute, the artillery teams are ready to fire, the massive bores on the barrels glistening in the clear day. Giving Mjolnir time to clear out of the way, Arashi Team "
Shiroi Akuma" is fully prepared to fire the highly accurate artillery they have access to.
And so they do.
Four
Mach-Class 115mm cannons begin their firing sequences, barrels slamming backwards as the shells are thrown thousands of meters into the air. Before the shells even reach the apex of their arc, the empty casings are blown out backwards, kicking up dust, and another volley is tossed into the air. This repeats another three times, at one shot per second, resulting in twenty shells being thrown into the air by the time the first ones reached the height of their arcs.
The shells land, starting from the front of the armor column, and working their way backwards, pounding the ever-living forget out of anything still in their path. Challengers are struck and reduced to wreckages, armored cars are flipped, transports become 50% charred metal and 50% charred flesh, IFVs are blown apart and their munitions scattered. A message from the artillery team is relayed back to you.
"We've got another 20 shells already loaded, if you need another barrage just say the word."
Considering where there was once an armor column now looks like a moonscape, that's not a difficult call to make.
Targets to keep in mind:
Incoming armor column
-6x Challengers (Heavily damaged)
-3x Warrior IFVs (Heavily damaged)
-12x Armored Cars (Moderately damaged)
-9x Transport Trucks (Like half of their crews are dead anyways)
The armor column looks like it's pulling a retreat.
Kintharia best country none bester.