Author Topic: Event Issues  (Read 1147 times)



Is there anything wrong with it. I want it so on minigame reset those players go to that team every round!

ON ANOTHER NOTE: I do have it so they don't change teams till after 2 rounds, would that effect anything?
« Last Edit: June 30, 2014, 08:11:56 PM by Badspot »

Badspot

  • Administrator
You locked the topic without replying, did you figure it out?  What was the solution?

Oh noes. You are checking if the player's name is greater than the name in the textbox. I believe it should be ==, not >=. Try that and see how it goes!

I'm not sure you even have the client objects you want to use jointeam and ifplayername on
I'm guessing it will only work on the owner of the bricks, from what you have
you might need to event the spawns or some other input method, like a constant loop

you have multiple ifs so you need to add a number to the last box of the if statements.

so it would be:
1 1

3 3

5 5

7 7

9 9

If the textboxes at the end are all empty it fires all OnVariableTrue events on the brick.
And because all OnVariableTrue statements are exacly the same.
Just keep one of them and delete the rest, they will all use the same one.