Author Topic: View Bobbing  (Read 4850 times)

A mod that bobs your camera a tiny bit as you walk or run, commonly used in some first person games.

I also heard this was possible with some VCE, id like to know how if so.

I'd like to see this
/support

Sou ds like it could be done with ports newtonian camera mod

Sou ds like it could be done with ports newtonian camera mod
Nope.



The problems I see with this:
-You'd have to modify the player's animations to move the eye joint
-It wouldn't be toggleable
-It would mess up aim with anything using the eye joint, such as hammer, wrench, printer, and a majority of melee weapons.

I would love to see this, but
Nope.



The problems I see with this:
-You'd have to modify the player's animations to move the eye joint
-It wouldn't be toggleable
-It would mess up aim with anything using the eye joint, such as hammer, wrench, printer, and a majority of melee weapons.

As long as it would never be forced it could be neat I guess. If I were to join a server that had this and there were no way to disable view bobbing I would leave it immediately. I get very bad motion sickness in games with fixed head bob and can't play them at all sometimes depending on the severity.

I don't have any experience with GLSL, but perhaps it's possible with a shader?

Bump, i'll need a toggle-able mod like this made for my game. And if possible an intensity pref?

Bump, i'll need a toggle-able mod like this made for my game.
No, you don't. View bobbing sucks and so does every game where you can't disable it. I'm also not sure if it's even possible to do server sided.

Already made this, works just fine without affecting your aim or changing default files.
Only issue is that other players won't be moved on your screen.

Already made this, works just fine without affecting your aim or changing default files.
Only issue is that other players won't be moved on your screen.
Where can I find it?




Couldn't it be hackily done using impulse explosions?