FINALLY! Thanks Chrono. So I would need to set datablocks, as well as slots ok this became easier.
EDIT: Ok, how do I set the slots?
The slots are just so you can play multiple sounds simultaneously.
I imagine you'd want to use a higher number to avoid possible conflicts, like 7 or 8.
Basically if you play a sound on slot 7, that sound will play until:
-The sound ends and isn't set to loop
-Another sound plays on that slot
-::stopAudio(slot) is called on that slot