Author Topic: BeamNG.drive Megathread - Car Pancakes, anyone?  (Read 3127 times)

how do i get it to recognize xbax controller

how do i get it to recognize xbax controller
did ya have it on before you started the program?

Doesn't Project Cars or car game or whatever its name is that's made by Bugbear entertainment already do this and better?

Doesn't Project Cars or car game or whatever its name is that's made by Bugbear entertainment already do this and better?
thats next car game. and that's debatable.


ugh the only thing holding me back from buying this game is the lack of dual controller support :c

come on devs its 2014 some people use separate pedals from their wheel

Doesn't Project Cars or car game or whatever its name is that's made by Bugbear entertainment already do this and better?

I actually bought next car game thinking it was this game

I loved the tech demo

and I dunno


just bought it and it's pure amaze so far

Yes.
Probably some wonk config stuff goin' on, nothing too unusual. This might help ya figure it out, but use the 028E045E.inputmap (located in BeamNG/scripts/client/inputmaps) as your template instead of the one provided on the wiki.