Author Topic: Speedkart Hardcore Mode  (Read 1763 times)

So I was bored while playing AnthonyRule's Speedykart, so I decided to make up a hardcore mode for it.
Rules:
1. You must be in first person at all times while inside your car.
2. You must have strafe steering and, if wanted, steering auto return DISABLED.
3. No braking. Go fast or go home.
4. Crashing and/or flipping will result in you having to sit on top of your car, as a failure, or you may Self Delete. Same thing with braking.
5. If you fail, in the chat, you must say "I AM A FAILURE."
6. If you brake and then crash, the next time you see Patient Zero, you have to say "I am the biggest failure in all of humanity.

5. If you fail, in the chat, you must say "I AM A FAILURE."
6. If you brake and then crash, the next time you see Patient Zero, you have to say "I am the biggest failure in all of humanity.
O...kay?

5. If you fail, in the chat, you must say "I AM A FAILURE."
6. If you brake and then crash, the next time you see Patient Zero, you have to say "I am the biggest failure in all of humanity.
uh wtf
this is seriously unneeded.

Rules:
3. No braking. Go fast or go home.
5. If you fail, in the chat, you must say "I AM A FAILURE."
6. If you brake and then crash, the next time you see Patient Zero, you have to say "I am the biggest failure in all of humanity.

First one will kill almost everyone in the game.
The other two aren't related to "hardcore" and are only there to insult the player for no reason.


I don't know what you were thinking when you made this topic.




Have you tried hardcore mode yourself, OP?

You realize that most speedcart tracks needs you to slow down otherwise you cant make 50% of the turns, right?

2. You must have strafe steering and, if wanted, steering auto return DISABLED.
But doesn't this make it easier?

I mean, the only real rules here are: First person, no brakes, flip = dead.

i'm sorry but this is just stupid. if you want a "hardcore" speedkart, make insanely tough tracks loaded with traps and obstacles. instead of making it seem harder, just make it harder. this is a sandbox game, you know.

i'm sorry but this is just stupid. if you want a "hardcore" speedkart, make insanely tough tracks loaded with traps and obstacles. instead of making it seem harder, just make it harder. this is a sandbox game, you know.

isn't that why superkart is being developed?

isn't that why superkart is being developed?
I'm sorry but I don't really follow what other people are developing. I am only truly concerned with the status of the things I'm making. I do not know what superkart is nor do I know how far along it is. If someone is working on a harder version of speedkart, then I guess that is nice for people like OP who think they can handle a challenge. Personally though, I am not very interested so I know little about it.