Thanks, should I add an onplayertouch > player > kill event in the zone?
Playertouch won't work, use onInZone > Player > Kill
Since I cant edit, this wont work as expected, If the guy is already in the zone it wont kill him
Install VCE, then make it so that it'sonInZone -> self -> VCE_ifValue 1 =! 2onVraiableTrue -> Player - > Kill
EasyInstead of making the zone active or unactive, make a zone and then delete it.Because the zone didn't exist everyone in the zone enters it.On button brick: On Activate > Named Brick > SetZone ...[60] On Activate > Named Brick > SetZone NONEOn Zone Brick:OnPlayerEnterZone > Player > KillIf you have multiple zone bricks with different sizes, just use Relays to set the zones.