Author Topic: Payday 2 Megathread  (Read 180685 times)

Mosin and mg42 fit fine in the game

mauser and sterling are different though

that's an exception, it's one gun specific to a DLC that has a reason to be ridiculously bright and out of place. believe it or not, the game has an artistic direction that would be broken by being able to texture guns.
psa: mask customisation

i can run into a bank dressed as a terrorist and shoot rockets at bulldozers and cloakers why can't it have weapon skins?


eat a richard alt i've got the group announcement right here
"Update 65 and The First-Person Animations Update is live!"



about time we got some bugfixes. the animation forgetery is p nice too

Suck rooster I've got reload animations of actual good guns not the nooby level 0 noob cannon.



>"actual good guns"
>gewehr 3 and interceptor(?)
>many keks were had that day

on a serious note though: the forget is that BGM

>gewehr 3 and interceptor(?)
Eagle Heavy and Bernetti 9 you don't even know your game scrub

sorry for using decent weapons instead of underpowered noob tubes

>"actual good guns"
>gewehr 3 and interceptor(?)
>many keks were had that day
this is just embarrassing to watch
learn the game ffs

sorry for using decent weapons instead of underpowered noob tubes
Are you that guy who only uses CAR-4 and Loco?


sounds like someone's afraid to admit what weapons he uses

nope sorry, kobus and piglet.  again, try harder.
« Last Edit: April 16, 2015, 10:35:44 AM by Cybertails1998 »