Author Topic: Need a teacher!  (Read 3267 times)

Torque's syntax seems to resemble a slew of other languages, such as javascript to name one. You should probably start off with that on a website such as codeacademy.com

In my opinion, TS sucks massive richard and I try to avoid it whenever possible.

You should probably start off with that on a website such as codeacademy.com
stop telling him to learn other languages first

there's no point doing that

Yep! In the same way, if you're having trouble with your highschool physics homework, you should learn astrophysics. Once you've got that down, your introductory physics course will be a breeze.

I know right, total genius!

You guys, I posted this so I can get some help. Anyone?

You guys, I posted this so I can get some help. Anyone?
This is your help:

You should learn the very base of TorqueScript itself, and later work your way around the Blockland API.

Syntax of TS: http://docs.garagegames.com/torque-3d/official/content/documentation/Scripting/Overview/Syntax.html

Basic tutorials for making scripts in TS: http://www.freewebs.com/torquescript/

Blockland API cheat sheet: http://bldocs.nullable.se/html/

A great, and free syntax highlighted text editor: http://notepad-plus-plus.org/

This is your help:

You should learn the very base of TorqueScript itself, and later work your way around the Blockland API.

Ill check it out

A great, and free syntax highlighted text editor: http://notepad-plus-plus.org/
Use sublime text 3 with the torkscript highlighting package instead.

torque is easy to learn just by looking at other people's code
that's how I started to learn programming

no need for all the other fancy things, just examples of code are good enough

Learn C++ then hop into torque later and everything will be much easier to learn. :V

forget no.

I'm just saying that in my opinion, in comparison to something like 'Ruby', Torque is slightly harder to kick off.

do you even know Ruby? how can you be the judge of that.

do you even know Ruby? how can you be the judge of that.
I find ruby more difficult than torquescript

Yep! In the same way, if you're having trouble with your highschool physics homework, you should learn astrophysics. Once you've got that down, your introductory physics course will be a breeze.

>implying that you need to learn every single aspect of C++

You don't need to learn the entire language. I still don't know how the forget enumerations work or what they are, and I don't know how to compile from multiple source files, or compiling my own library. But the amount I learnt was enough to make all other languages a ton easier, because I was now familiar with concepts such as integers, pointers, functions, etc. Really it doesn't matter what language you decide to learn, they are all similar to each other at a fundamental level. I could use your brown townogy with virtually any language.

Yes, but OP wants to learn TorqueScript. Therefore, he DOES NOT need to learn another language first.
This thread:
People that actually know what they are doing - "just learn ts, it's pretty easy"
Others that don't - "just learn something else first, makes it easier"
Jack, check out the tutorials that Honno posted. That will help. And when it comes to stuff like this, ask people that actually know torquescript.

You shouldn't learn torque as your first language, learn something easier to get started so you know how coding works.

Here is a website to help you: http://www.codecademy.com/learn#_=_

Oh code academy is good! I learned python with code academy. Why can't badspot make a tutorial or someone else.. :s

It's good to have a IDE with colors, for me it's good and statistics show that color helps your brain remember more (notes?) about your lesson. So when making notes for school or outside of school, use many different highlighters and colored pencils (don't be embarrassed, I bring them to school everyday)

One more thing... we can be learning buddies! Yea.. Ik sounds lame, but I'm new to torque too and I need to learn something xD, I already know objects, some SO, variables and functions, package, looping. That's it.
« Last Edit: July 26, 2014, 10:19:13 PM by chubaka452 »

how the forget do you figure out what half of the stuff in this API does? do you just take a lucky guess or experiment with it or what?


how the forget do you figure out what half of the stuff in this API does? do you just take a lucky guess or experiment with it or what?



yes