Poll

Should it be on Xbox one, PS4, And vita?

YES! a must have for consoles!
0 (0%)
No, Wouldn't have that much to do anyway.
1 (100%)
I'm not sure
0 (0%)

Total Members Voted: 1

Author Topic: Should Blockland be on Xbox One PS4 and PS Vita? TOPIC CLOSED  (Read 7999 times)

What everyone else said.

wayyyy too many buttons for a controller to handle.

besides, if baddy has to focus on porting the game over to other consoles, updates will be coming a LOT slower than they already are.


In order to be ported, it would have to have a unique controller for it.

That's be cool! Kinda like the controller for Steel Battalion on the Xbox.

Didn't OP make a BL Mobile topic or was it some other guy?

Anyway that wouldn't work unless it was a seriously gimped version that wouldn't be worth playing anyways.

block land is alredy on the wii

NO
pls only for computer :(

you guys cant even get your computer to handle the shaders or 100k bricks.
you think the measly ps4 hardware can pull it off? lol

mobile versions can hide the stufftiness by being on a small screen, but at 1080 and minimum 32inches, you will notice what had to be cut for blockland. and it will give you a stroke to see it.

you could develop a clever control scheme to get around the button limitation, that's just a matter of design

i just don't think it's necessary to port the game to any other platform lol

your Mum Or Dad
some of us don't have those tag this post with a trigger warning or i'm calling the internet police

No, but i could go for a system that only supports blockland and the forums so you can get mods.
It would come with a special gamepad and everything  :cookieMonster:

doesn't an xbox controller have like, 14 buttons

doesn't an xbox controller have like, 14 buttons
Counting L3, R3, and the D-Pad, yeah.


doesn't an xbox controller have like, 14 buttons
Counting L3, R3, and the D-Pad, yeah.
A B X Y
Up Down Left Right (D-Pad)
Back
Start
Left Trigger, Right Trigger
Left Bumper, Right Bumper
L3, R3

That's 16 buttons, plus 2 joysticks.

I know there's a lot more to it, but for the basics...

Build Mode
Left joystick - Move camera
Right joystick - Move body
Left trigger - Jet
Right trigger - place ghost brick
D-Pad - move ghost brick (forward, backwards, left, right)
Left/Right bumper - Rotate brick
R3 - Crouch
Y/A - Brick up, Brick down
X/B - toggle through bricks on hotbar
L3 - Open brick menu
Start - open Start menu

Then, Back could be used to toggle between build/tool mode.

Tool Mode
Left joystick - Move camera
Right joystick - Move body
Left trigger - Jet
Right trigger - Use tool (click for firing/swinging, hold for continuous fire, spray can etc..)
R3 - crouch
A - Jump
X - open Tool menu, toggle down list (same way as PC)
Y - open Spray can menu, toggle across columns from left to right
B - open Spray can menu, toggle down columns from top to bottom
Left Bumper - Toggle Light (or swap with Right Bumper)
Right Bumper - Sit? Maybe use a chosen emote? (or swap with Left Bumper)

I can't think of much more.
In option/wrench/print/brick menus you could use the D-Pad to select through things, use drop down menus for avatars and options, etc. Or have a cursor controlled through the joystick.

Only thing I can't think of is for the Build Mode, and that's how to change between moving up by a brick or by a plate, as well as super-shift.
There are probably other things I can't think of too.
But overall, that's roughly how I would imagine the settings on a controller would work.

you'd need a controller like this