Author Topic: Tesseract (free creative game - mac, linux, windows) Real-Time Shadows, HDR  (Read 6546 times)

what the hell same thing

it stops at like 8kb and second time i download it, it says no data recieved

someone should start a server.

The only "catch" is that there's not a lot of content present at the moment. Textures are limited to "office" themed textures, the same is for map models, there's no implemented physics system, and there are only two weapons and they're both instant kill. Making new content like textures and static models is moderately easy but adding new weapons would require a knowledge of C++ and a good grasp of the source code (which is available.) there's an offshoot with lua scripting but it's really immature.

You can also export your maps in OBJ format for use in modeling programs if you want.

The best thing about this is that it's open source so anybody can contribute.
« Last Edit: July 29, 2014, 06:30:06 PM by ZombiLoin »

isolation chamber with jelly is being constructed

Saw this on unreal forums, pretty cool stuff.

I started modding all the sounds because the weapons sound dumb lol. I'm using Descent 3 sound files to make them smexy.

how the actual forget do I play this game

the website's download is broken (as previously mentioned), the SVN contains no executable, and Judge's mirror fails to download.

Any other mirrors because I'm getting ridiculous download times for this.

how the actual forget do I play this game

the website's download is broken (as previously mentioned), the SVN contains no executable, and Judge's mirror fails to download.
Does SVN one have a batch file named Tesseract.bat?
If it does run it.
Starts the game.

Does SVN one have a batch file named Tesseract.bat?
If it does run it.
Starts the game.

it was the first thing I tried when I got the SVN


I'm thinking of going around Brooklyn and taking pictures to make texture packs. Would anybody else like that?


Are there bots?
Yes. In the esc menu in game press the bots button.

join in today and play ctf in the dev server