Author Topic: Demian's Dump (Saves/Add-Ons/Mod Resources)  (Read 34301 times)

The Slopes! The world texture is hand made based on the original. It's not a 100% accurate but it's pretty close. And for good measure a couple of heightmaps, The Slopes included. The enlarged version is an attempt to make the terrain less blocky but it is also not as accurate as the original one.

http://mirror.dataorb.net/blockland/resources/textures/

Some related files from the link above:
http://mirror.dataorb.net/blockland/resources/textures/slopes/slopes-world-texture.tif
http://mirror.dataorb.net/blockland/resources/textures/slopes/slopes-world-texture-spec.tif
http://mirror.dataorb.net/blockland/resources/textures/heightmaps/slopes.png
http://mirror.dataorb.net/blockland/resources/textures/heightmaps/slopes_enlarged.png

I'm still uploading the layered PSB of the world texture.
Edit: I think the PSB is too large for my server, it uploads but you can't download it via HTTP.
« Last Edit: October 26, 2014, 03:22:25 AM by Demian »


oh wow you have the crown TDM in the save dump. i remember building the crappy sniper towers on the cliffs

how to use this?
Use the grayscale heightmap image in a 3D application, apply the textures, and render:

It works fine for me. It doesn't use any compression so I guess simpler decompressors might get confused.
http://mirror.dataorb.net/blockland/saves/ALL%20ZAPT%20SAVES.zip
Thanks man. 

The Slopes! The world texture is hand made based on the original. It's not a 100% accurate but it's pretty close. And for good measure a couple of heightmaps, The Slopes included. The enlarged version is an attempt to make the terrain less blocky but it is also not as accurate as the original one.
It was bothering me so I went ahead and decompiled the Slopes .TER file and got the actual 16 bit height data from there which you can find here: http://mirror.dataorb.net/blockland/resources/textures/heightmaps/slopes_raw_16-bit.tif
I have no idea what causes the odd lines going about the terrain so the file exported via the terrain editor in Blockland is still the best heightmap: http://mirror.dataorb.net/blockland/resources/textures/heightmaps/slopes.png

As for the world texture, I also got that data from the TER file so I remade the world texture to be 98% accurate. I've updated the links in the quoted post. For the 256x256 16 bit terrain texture layer data, see: http://mirror.dataorb.net/blockland/resources/textures/slopes/

Edit: Oh silly me not posting the Python (3) code I used to convert the slopes-16bits-256x256-raw-data.txt to the image.
Code: [Select]
from PIL import Image # https://pypi.python.org/pypi/Pillow/2.6.1
import numpy as np # http://sourceforge.net/projects/numpy/files/NumPy/

def hexaToDeci():
    nums = []

    with open("slopes-16bits-256x256-raw-data.txt", "rt") as infile:
        words = infile.read().split()
        for w in words:
            n = str(int(w, 16)) #Hex to Dec
            nums.append(n)
    return nums

numbers = hexaToDeci()

# Single list to 256x256 matrix
for i in range(len(numbers)):
    if i == 256*mult-1:
        row.append(numbers[i])
        val.append(row)
        row = []
        mult += 1
    else:
        row.append(numbers[i])

img = Image.fromarray(np.array(val,np.int16)) #Interpret array as 16 bit integers
img.save("C:/Users/Demian/Desktop/img.tif")

In other news the save dump download link was broken for a quite a while before I noticed. I fixed it last week though: http://mirror.dataorb.net/blockland/saves/Demians_Dump_Saves.zip
« Last Edit: November 01, 2014, 03:03:03 PM by Demian »

1dump verb \ˈdəmp\
    4:  to copy (data in a computer's internal storage) to an external storage or output device
No. I haven't played actively in a long while so none of this stuff does any good for me or anyone if it just keeps gathering dust in my files.
sO DEMIAN'S IT SAYS THAT I DON'T HAVE THE RIGHT ADDONS WHEN I ALREADY DOWNLOADED ALL FROM YOUR DUMP

sO DEMIAN'S IT SAYS THAT I DON'T HAVE THE RIGHT ADDONS WHEN I ALREADY DOWNLOADED ALL FROM YOUR DUMP

sO DEMIAN'S IT SAYS THAT I DON'T HAVE THE RIGHT ADDONS WHEN I ALREADY DOWNLOADED ALL FROM YOUR DUMP
What do you mean?

I did add some new stuff to the addons and haven't updated the ALL ADDONS.zip but I'm in the process of updating it right now.

ATF QUALITY TOWN
OOF I WISH THE SERVER WAS STILL UP

Don't you die on me just yet thread.

I'll release the Badspot Castle racetrack today. It won't be much good since Blockland lacks the proper gamemode and some events to make it work but it's a neat build.

Don't you die on me just yet thread.

I'll release the Badspot Castle racetrack today. It won't be much good since Blockland lacks the proper gamemode and some events to make it work but it's a neat build.
awesome


I didn't know threads lasted 50 days inactive. I will just release the unfinished Kitchen and Bedroom .BLENDS sometime soon, but I do need to clean up a little bit. Like many things that release is a couple of years behind schedule. Then I suppose I'll fix ctf_turbine and release that.