Author Topic: Freeze event  (Read 1752 times)

I know for a fact that this event exists but I can't find it anywhere in my files. The event froze the player in place (even in mid-air) for a specified time. Anyone have a link to it?

Couldn't find it. It'd be easy to remake though.

I believe that this came with the Elemental Magic Spells pack, whoever made that. It would add a "freeze" event to the game. It had an "ice" spell that would do the same. Check the RTB archives.

Alternatively, you could simply change the player to a no-move playertype if you just wanted to disable movement while a player does something (i.e using a medkit, computer)

I believe that this came with the Elemental Magic Spells pack, whoever made that. It would add a "freeze" event to the game. It had an "ice" spell that would do the same. Check the RTB archives.

Alternatively, you could simply change the player to a no-move playertype if you just wanted to disable movement while a player does something (i.e using a medkit, computer)
That weapon pack does indeed come with a freeze event but that's not the one I'm looking for. That event didn't add an ice block around you.

Alternatively, you could simply change the player to a no-move playertype if you just wanted to disable movement while a player does something (i.e using a medkit, computer)
But you'd need to create a zone around the player if you wanted it to freeze them in mid air.

But you'd need to create a zone around the player if you wanted it to freeze them in mid air.
Correct. I'm not sure if Demian wanted the add-on to freeze people in mid-air or he was just giving extra details to help us find it.

Is it possible to set the client timescale to 0? (Even if possible, this is probably a bad way to do it)

I remember this add-on but my old computer died and with it the ancient add-on that you're looking for

Correct. I'm not sure if Demian wanted the add-on to freeze people in mid-air or he was just giving extra details to help us find it.
The event froze the player in place (even in mid-air) for a specified time. Anyone have a link to it?

Is it possible to set the client timescale to 0? (Even if possible, this is probably a bad way to do it)
No, timescale only goes .02 to 2.

But you'd need to create a zone around the player if you wanted it to freeze them in mid air.
The event only applied to the player that triggered it. I don't know if zones can do that.

The event only applied to the player that triggered it. I don't know if zones can do that.
Just make a really tiny zone.

Just make a really tiny zone.
I remember that pickaxe add-on made by Jetz has a freezing zone.


Even client-only timescale?
Duh. Have you even tried? If it worked, you know how bad this can be?

Even if you do clientCmdTimeScale(0); will still set it to 0.2.