Author Topic: Car cost for cashmod 2  (Read 675 times)

Spawning a car set with "/setcarprice (CARNAME) (PRICE)" will make it so spawning that vehicle will cost the specified amount for Cashmod II.

Does cash mod use a player's score? If not, I'd suggest a variant or pref for using a player's score. It would be awesome for making a fort wars that would rely on kills for base expansions and vehicles and such.

Does cash mod use a player's score? If not, I'd suggest a variant or pref for using a player's score. It would be awesome for making a fort wars that would rely on kills for base expansions and vehicles and such.
For the bricks, use Pay 2 Build. I hope someone can implement a feature like this for vehicle spawning where you can bring up a GUI or edit a .txt to set the price