Author Topic: Vehicle not casting shadow when there's transparent faces?  (Read 4487 times)



Only things casting shadows are the wheels and the lights. So the main body object and window object are not casting shadows. I don't know what I did to cause this, but it was working fine.

I'm exporting as triangle strips (I've heard not doing this causes shadow issues?). Anyway, any help is much appreciated!

 If you want the .blend file for it, just ask and I'll PM it to you.  And if there's any info you need, just ask, and I'll definitely tell you, this has been bugging me for the past couple days.  

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Ok, so I fixed it, sort of. When I removed the transparent windows, it started casting shadows again. So now I can have either windows or shadows. :/
« Last Edit: August 18, 2014, 09:51:16 PM by Georges »

Sorry that i dont know how to help you on this but im curious, what vehicle is that? hydric?

Sorry that i dont know how to help you on this but im curious, what vehicle is that? hydric?
nah, one I'm making. Mercedes C Class.
http://forum.blockland.us/index.php?topic=264877.0

Had this same issue, gave up. Any help would be appreciated.


anyone remember back in the day when vehicles and players already had shadows by default

anyone remember back in the day when vehicles and players already had shadows by default
well the thing is, it should already have a shadow, but something is wing with it, so it's not casting one.

It has to be an export problem.  Looking back at previous topics, some people made reference to a slider next to the triangle strips, and how it should be set to 16.  If there is a slider, try setting it to 16. Just to double check, you have your car object parented to detail32, and that parented to Shape, correct?  With both of those empties named correctly?  Did you export the layer with the car object at a detail level of 32?

a faster way of making sure you didn't screw something up in the exporter is if you sent the .blend to someone, they append everything into a new file, and export it.  Appending without opening the file wouldn't load the messed up exporter settings, so if that exports correctly, then you know you changed something in the exporter

Hmmm, I'll look into that.

Ok, so I fixed it, sort of. When I removed the transparent windows, it started casting shadows again. So now I can have either windows or shadows. :/