Author Topic: Roblox typ of planet bricks!  (Read 3201 times)

I remember that map oh so well. It would be nice to re-create it using some new bricks.

honestly it would be really easy to make with bricks
just make a sphere (as close as you can get bricks to being a sphere anyway) with a baseplate stuck in the middle, and turn collision for the top half off
it would probably be more efficient to have one special brick for the bottom with collision on and another hollow one for the top with collision off

honestly it would be really easy to make with bricks
just make a sphere (as close as you can get bricks to being a sphere anyway) with a baseplate stuck in the middle, and turn collision for the top half off
it would probably be more efficient to have one special brick for the bottom with collision on and another hollow one for the top with collision off

i tryed..oh did i try...but i failed DX

honestly it would be really easy to make with bricks
just make a sphere (as close as you can get bricks to being a sphere anyway) with a baseplate stuck in the middle, and turn collision for the top half off
it would probably be more efficient to have one special brick for the bottom with collision on and another hollow one for the top with collision off

Well if you take into account the maximum size of a brick, to get to the size that was on the map you'll need more than just one sphere.


i want a planet like how they where in the Space  map when we had maps
Static shapes. He wants to build on it, not in it. The thing is, blockland building grid would stay the same, you wouldnt be able to have your bricks going up at one point and op on the opposite side, its not like it has a functional brick gravity system.

Well if you take into account the maximum size of a brick, to get to the size that was on the map you'll need more than just one sphere.
64x64x64 is pretty big
if you really needed to though you could always just split each hemisphere into eighths and it'd be four times as big as 64x

Static shapes. He wants to build on it, not in it. The thing is, blockland building grid would stay the same, you wouldnt be able to have your bricks going up at one point and op on the opposite side, its not like it has a functional brick gravity system.
Ummm, what? Have you even ever played on that planet map? You could go in the planets, and there would be a static shape on the inside you built on. Each had an exterior and interior look, so you could get the feel of looking at different atmospheres.

64x64x64 is pretty big small
if you really needed to though you could always just split each hemisphere into eighths and it'd be four times as big as 64x
Fixed. But yeah, tbh I'd make the bricks like eight hemispheres, and apply the same property as zone bricks.

Ummm, what? Have you even ever played on that planet map? You could go in the planets, and there would be a static shape on the inside you built on. Each had an exterior and interior look, so you could get the feel of looking at different atmospheres.
oh this is what i thought he meant (left) and what i was trying to tell him (right) but nvm

I can help. Instead of building on the sphere, you build in it on some cylinder plane in the sphere.

Use static shape magic

Here is an earth which i was actually going to do that with. Ill finish it up tommorow.
http://forum.blockland.us/index.php?topic=265369.msg7808643#msg7808643

oh this is what i thought he meant (left) and what i was trying to tell him (right) but nvm
I think what he means its just a giant static object sphere that has no collision and there is a baseplate inside of it that you can build on.

I think what he means its just a giant static object sphere that has no collision and there is a baseplate inside of it that you can build on.

Exactly. Some guy on ROBLOX did this.
"ROBLOX Planet bricks where you can build inside the planets!"