Pixel Spells is a random idea I got some time earlier this year. The weapons have a pixel-esque look and perform like arena weapons. Each "pixel" has a unique function.
Rapid Fire-Fast fire rate
-High damage
-High amounts of spread
-Limited range
Ranged-Long range
-No spread
-If you hold down the mouse button the weapon will charge, upon a full charge the emitter will change
-Upon a charged shot the weapon will insta-kill
-Slow fire rate
-You have to actually aim
-On a charged shot you can explosive jump
Bomb-Upon detonation has a damage radius
-Projectile bounces
-Impacts are a one shot kill
-Slow fire rate
-Projectile has an arc limiting its range
Health-Each hit drains health from the enemy and gives it to you
-If a teammate is hit, they are healed by you
-Medium amount of damage
-Limited range
Reflectorlooks better in a smoother frame rate-Every projectile you are looking being shot towards your front will be reflected
-You can hold down for reflections, no need to time anything
-You're vulnerable from your sides and back
Balancing/Map Design
First thing, please remember these are balanced around arena styled gameplay. Included in this pack is the
Pixel DM Playertype, this is exactly the Quake-Like player but shows your health when damaged. I recommend using this player type or any other faster player. I would give players every weapon for a deathmatch, but make a pick-a-spell (class selection) system for team deathmatch modes, it makes it more interesting, for each weapon counters another.
Map-wise I'd make something with large open spaces with medium to small sized backways. Be sure to include multiple height levels, it makes gameplay more interesting!
As a bonus I'll include a map I built myself, it doesn't look impressive but it plays out decent. It's a capture the flag map and has a Pick-A-Spell system. This is the map I tested balancing on and such. Included in the zip is the required Add-Ons and the save itself.
Download ctf_pix1
Videos
The following were filmed during the beta.Add-On Showcase - Pixel SpellsMy stuffty beta preview
Credits:
Me - Scripts, sounds, idea
Aware - Brick models and general support
Tristan Luigi - Item and kill icons
Download Weapon_PixelSpellsIt hope you all enjoy, it puts a smile on my face seeing people have a good time with these :)