Author Topic: Superkart Development Server  (Read 3175 times)

The map is amazing so far

temporary loop added!


brickitect in manly pink kart

the superhover gravity glitch must be stopped

Is the 3rd person camera on the cars final?
The Zero Gravity feels so awkward to use, and the view on the normal cars are too centred.

Is the 3rd person camera on the cars final?
The Zero Gravity feels so awkward to use, and the view on the normal cars are too centred.
I'm just the track builder so I don't know much. Maybe post in the superkart dev topic in mod discussion. What do you mean by too centered, though?
« Last Edit: September 07, 2014, 10:29:37 AM by Farad »


You should use this for every 4x Brick.

http://forum.blockland.us/index.php?topic=265681.0
I would but I don't think Filipe's going to include that in the gamemode. I asked him

I'm just the track builder so I don't know much. Maybe post in the superkart dev topic in mod discussion. What do you mean by too centered, though?
How can I explain this...
if you compare the camera angles for third person views on both the Normal and Super karts you'll see that you can see more out of the normal version since the camera is "higher".


never thought I'd say this, but the big mountain is almost complete




Time to revive progress on this track. I'll be working on it extensively this weekend. I gotta stop delaying this with side-projects :s

new section of track complete - forgot to add palm trees before taking the pic!