Author Topic: Is MAC address banning impossible?  (Read 1249 times)


Natively in Blockland, definitely.

With external programs support, maybe. I just did some quick research and a test and was not able to figure out any way to get the mac address of remote routers, but I am not completely sure if that's possible.

Why would you even want/need to do this?
If you looking for a way to ban players with multiple IDs, just stick to IP banning. MAC addresses can be spoofed just as easy, or even easier depending on your modem - on mine, all I have to do is go to the Setup tab in the control panel and there's a "Spoofed MAC Address" box right there
« Last Edit: September 06, 2014, 08:27:11 AM by Headcrab Zombie »

Why would you even want/need to do this?
If you looking for a way to ban players with multiple IDs, just stick to IP banning. MAC addresses can be spoofed just as easy, or even easier depending on your modem - on mine, all I have to do is go to the Setup tab in the control panel and there's a "Spoofed MAC Address" box right there
Well.. As far as I'VE noticed, the knowledge of spoofing IP adresses is way more common. It also wouldn't hurt to have a few more ban resources than just IpBan, which i already have

Just make the IP ban hidden... if someone with the same IP as a banned guy joins, do absolutely nothing at first, let him spawn normally etc. Then after 1 or 2 minutes ban him for something like "Just found out you're an alt of xxx :O". Most people will never realize they're being filtered by IP, and join until they run out of alts...

Just make the IP ban hidden... if someone with the same IP as a banned guy joins, do absolutely nothing at first, let him spawn normally etc. Then after 1 or 2 minutes ban him for something like "Just found out you're an alt of xxx :O". Most people will never realize they're being filtered by IP, and join until they run out of alts...
That's exactly what i do, but a few people see through that. And most of the time, those are the most problematic users

That's exactly what i do, but a few people see through that. And most of the time, those are the most problematic users
Then wait until they actually do something before you ban the alts?

Then wait until they actually do something before you ban the alts?
You are either misunderstanding me, or me you. Why i want MAC Address banning, is to IPBan, MAC Address ban and ID ban anyone i'm permanently banning. I would imagine that's the strongest ban you could make over internet multiplayers servers

Banning by key is the most effective way to ban, ever. It won't matter what IP they are on, they will still be banned. If they simply join on a different key, ban them again, which shouldn't be problematic unless you don't have an actual administration staff.
« Last Edit: September 07, 2014, 09:43:00 AM by Emmanuel Goldstein »

Banning by key is the most effective way to ban, ever. It won't matter what IP they are on, they will still be banned. If they simply join on a different key, ban them again, which shouldn't be problematic unless you have an actual administration staff.
Banning by key is NOT the most effective way to do it. Banning my key, IP address and MAC address would be the most effective way to ban over gaming multiplayer servers. Although IP and MAC address banning is avoidable, it will keep them out of the server for quite a bit longer and making it a hassle for them to repetitively join 20 seconds after they were last banned. If you ID ban them, they have to enter another key, if you ID and IP ban them, they have to enter another key and unplug their router for a minute or two, if you ID, IP and MAC ban them, well, you get the message.

I'm not a networking expert, but from what I understand from of what little I remember of my couple classes in the subject, Mac addresses are layer 2, and layer 2 properties are only visible to network nodes that are adjacent to each other, or one 'hop'away from each other

Meaning this wouldn't be possible, even with an external program hooking into blockland

I'm not a networking expert, but from what I understand from of what little I remember of my couple classes in the subject, Mac addresses are layer 2, and layer 2 properties are only visible to network nodes that are adjacent to each other, or one 'hop'away from each other

Meaning this wouldn't be possible, even with an external program hooking into blockland
You'll get your routers mac address if you do it on your computer, yes

Too bad, i guess IpBanning and alt databases (any good ones you know of?) it is.

Considering the expense of blockland keys, is this much of a problem?  The worst offenders may possibly have over 100 keys, but that's very exceptional, and once you've banned them all, they're gone.  The more common situation of someone having maybe 5 or 10 keys is a lot easier to deal with without anything particularly fancy.

Probably, i guess i'm overthinking this whole thing a bit then.