Author Topic: Spawned items from ''Drop Inventory on Death'' stay?  (Read 1266 times)

Self explanatory - if it's possible, could you change the Drop Inventory script to make weapons stay (any spawned weapons, even) or tell me how to?
« Last Edit: September 18, 2014, 11:22:53 AM by ChappersTeddy »

How about for a minute? I don't think the items need to exist for more than a minute. $Game::Item::PopTime = 60000;

How about for a minute? I don't think the items need to exist for more than a minute. $Game::Item::PopTime = 60000;
Can I just put that into the .cs or...?

Can I just put that into the .cs or...?
Yeah. Or just in the console.

Is it possible to make the items disappear once a minigame resets?

Well, could you package the minigame reset to set respawn time to 1 and return parent?